CMDR irukina profile
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 13 788 801 871 cr |
Credits spent on ships | 757 510 126 cr |
Credits spent on outfitting | 1 357 617 565 cr |
Credits spent on repairs | 2 681 366 cr |
Credits spent on fuel | 150 051 cr |
Credits spent on munitions | 17 172 cr |
Insurance claims | 1 |
Total claim costs | 12 293 299 cr |
Combat |
|
Bounties claimed | 23 |
Profit from bounties | 2 679 882 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 124 397 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 1 100 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 14 688 cr |
Commodities smuggled | 6 |
Average profit | 2 448 cr |
Highest single transaction | 2 686 cr |
Trading |
|
Market network | 109 |
Trading profit | 18 891 103 859 cr |
Commodities traded | 356 322 |
Average profit | 31 749 754 cr |
Highest single transaction | 367 956 600 cr |
Mining |
|
Profits from mining | 361 038 058 cr |
Minerals refined | 621 |
Materials collected | 6 397 |
Exploration |
|
Systems visited | 2 226 |
Profits from exploration | 167 331 250 cr |
Level 2 detailed scans | 7 656 |
Level 3 detailed scans | 7 656 |
Highest payout | 16 461 416 cr |
Total hyperspace distance | 66 942 ly |
Total hyperspace jumps | 2 862 |
Max distance from start | 65 248,48 ly |
Approximate time played | 6W 2D 9H 25M |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 60 449 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 848 |
Grade 1 upgrades generated | 164 |
Grade 2 upgrades generated | 173 |
Grade 3 upgrades generated | 181 |
Grade 4 upgrades generated | 154 |
Grade 5 upgrades generated | 176 |
Multi-Crew |
|
Total time in multi-crew | 2H 32M 35S |