CMDR Razarth profile

Profile
Commander name:
Current ship:
Ghost in the Shell [RCG-6D]
(Diamondback Explorer)
 
Member since:
17.7.2022
 
Distances submitted:
0
 
Systems visited:
3 010
Systems discovered first:
295
Ranks

1%

100%

35%

Defenceless

75%

Taxonomist

20%

0%

Federation: Ensign

29%

Empire: Duke

58%
Flight log heatmap
Statistics

Balance

Current assets 9 496 722 064 cr
Credits spent on ships 1 330 613 647 cr
Credits spent on outfitting 4 459 600 026 cr
Credits spent on repairs 27 104 600 cr
Credits spent on fuel 615 163 cr
Credits spent on munitions 2 193 030 cr
Insurance claims 46
Total claim costs 557 015 053 cr

Combat

Bounties claimed 6 173
Profit from bounties 925 707 992 cr
Combat bonds 731
Profit from combat bonds 866 525 866 cr
Assassinations 129
Profit from assassinations 116 414 786 cr
Highest single reward 1 000 000 cr
Skimmers killed 2

Crime

Fines issued 44
Lifetime fines value 46 055 cr
Bounties received/earned 118
Lifetime bounty value 465 500 cr
Highest bounty issued 250 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 55
Trading profit 6 918 453 102 cr
Commodities traded 120 411
Average profit 30 477 767 cr
Highest single transaction 160 125 728 cr

Mining

Profits from mining 256 153 063 cr
Minerals refined 1 910
Materials collected 9 710

Exploration

Systems visited 2 421
Profits from exploration 184 782 815 cr
Level 2 detailed scans 6 697
Level 3 detailed scans 6 697
Highest payout 17 981 513 cr
Total hyperspace distance 94 163 ly
Total hyperspace jumps 4 109
Max distance from start 25 891,63 ly
Max distance from Sol 25 922,94 ly
Max distance from Colonia 24 625,31 ly
Approximate time played 8W 2D 14H 27M

Passengers

Total bulk passengers delivered 10 810
Total VIPs delivered 197
Total delivered 11 007
Total ejected 275

Crafting

Number of engineers used 14
Number of upgrades generated 1 010
Grade 1 upgrades generated 185
Grade 2 upgrades generated 190
Grade 3 upgrades generated 245
Grade 4 upgrades generated 223
Grade 5 upgrades generated 167

Crew

Crew credits earned 1 676 806 582 cr
Crew hired 8
Crew fired 7
Crew lost 25

Multi-Crew

Total time in multi-crew 35M 22S