CMDR Eliseu_Brasileiro profile
(Asp Explorer)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 496 435 390 cr |
Credits spent on ships | 1 870 818 646 cr |
Credits spent on outfitting | 3 693 564 097 cr |
Credits spent on repairs | 37 736 519 cr |
Credits spent on fuel | 628 542 cr |
Credits spent on munitions | 2 084 396 cr |
Insurance claims | 103 |
Total claim costs | 710 999 448 cr |
Combat |
|
Bounties claimed | 420 |
Profit from bounties | 73 424 221 cr |
Combat bonds | 627 |
Profit from combat bonds | 54 599 887 cr |
Assassinations | 19 |
Profit from assassinations | 2 907 305 cr |
Highest single reward | 1 611 723 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 280 |
Lifetime fines value | 11 541 722 cr |
Bounties received/earned | 107 |
Lifetime bounty value | 105 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 788 460 cr |
Commodities smuggled | 721 |
Average profit | 394 230 cr |
Highest single transaction | 788 400 cr |
Trading |
|
Market network | 81 |
Trading profit | 8 216 793 663 cr |
Commodities traded | 224 935 |
Average profit | 16 238 723 cr |
Highest single transaction | 242 518 738 cr |
Mining |
|
Profits from mining | 5 966 346 890 cr |
Minerals refined | 919 |
Materials collected | 8 599 |
Exploration |
|
Systems visited | 3 893 |
Profits from exploration | 108 736 559 cr |
Level 2 detailed scans | 11 194 |
Level 3 detailed scans | 11 192 |
Highest payout | 4 500 803 cr |
Total hyperspace distance | 239 449 ly |
Total hyperspace jumps | 6 448 |
Max distance from start | 65 177,97 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 4D 18H 41M |
Passengers |
|
Total bulk passengers delivered | 5 549 |
Total VIPs delivered | 227 |
Total delivered | 5 776 |
Total ejected | 22 |
Search and Rescue |
|
Total items rescued | 185 |
Total profit | 4 200 316 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 360 |
Grade 1 upgrades generated | 460 |
Grade 2 upgrades generated | 418 |
Grade 3 upgrades generated | 330 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 2 042 367 635 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 59M 54S |
Time in gunner role | 40S |
Time in fighter con role | 20M 9S |
Total credits accrued | 5 530 001 cr |