CMDR CMDR INGKA profile
(Anaconda)
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 963 702 734 cr |
Credits spent on ships | 612 237 167 cr |
Credits spent on outfitting | 805 879 815 cr |
Credits spent on repairs | 10 836 705 cr |
Credits spent on fuel | 64 607 cr |
Credits spent on munitions | 1 755 519 cr |
Insurance claims | 59 |
Total claim costs | 193 366 932 cr |
Combat |
|
Bounties claimed | 250 |
Profit from bounties | 40 096 479 cr |
Combat bonds | 352 |
Profit from combat bonds | 377 820 386 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 905 873 cr |
Skimmers killed | 117 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 381 502 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 8 250 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 848 224 cr |
Commodities smuggled | 731 |
Average profit | 47 390 cr |
Highest single transaction | 838 500 cr |
Trading |
|
Market network | 71 |
Trading profit | 130 697 718 cr |
Commodities traded | 17 665 |
Average profit | 371 300 cr |
Highest single transaction | 17 067 456 cr |
Mining |
|
Profits from mining | 5 096 237 cr |
Minerals refined | 284 |
Materials collected | 14 811 |
Exploration |
|
Systems visited | 2 882 |
Profits from exploration | 727 514 344 cr |
Level 2 detailed scans | 24 383 |
Level 3 detailed scans | 24 383 |
Highest payout | 34 321 032 cr |
Total hyperspace distance | 185 121 ly |
Total hyperspace jumps | 4 066 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 11W 1D 16H 53M |
Passengers |
|
Total bulk passengers delivered | 24 |
Total VIPs delivered | 8 |
Total delivered | 32 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 63 |
Total profit | 1 769 921 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 257 |
Grade 1 upgrades generated | 370 |
Grade 2 upgrades generated | 391 |
Grade 3 upgrades generated | 575 |
Grade 4 upgrades generated | 499 |
Grade 5 upgrades generated | 422 |
Crew |
|
Crew credits earned | 132 523 176 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2M 59S |
Total credits accrued | 26 033 cr |