CMDR Jett Argon profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 728 078 450 cr |
Credits spent on ships | 863 739 720 cr |
Credits spent on outfitting | 2 925 023 881 cr |
Credits spent on repairs | 21 022 653 cr |
Credits spent on fuel | 941 688 cr |
Credits spent on munitions | 1 726 940 cr |
Insurance claims | 40 |
Total claim costs | 264 194 061 cr |
Combat |
|
Bounties claimed | 778 |
Profit from bounties | 195 341 795 cr |
Combat bonds | 1 628 |
Profit from combat bonds | 153 594 545 cr |
Assassinations | 77 |
Profit from assassinations | 73 355 731 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 64 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 881 540 cr |
Bounties received/earned | 254 |
Lifetime bounty value | 667 100 cr |
Highest bounty issued | 146 800 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 29 248 112 cr |
Commodities smuggled | 1 810 |
Average profit | 1 949 874 cr |
Highest single transaction | 29 442 360 cr |
Trading |
|
Market network | 259 |
Trading profit | 4 962 888 177 cr |
Commodities traded | 228 267 |
Average profit | 4 376 445 cr |
Highest single transaction | 382 205 280 cr |
Mining |
|
Profits from mining | 13 275 317 316 cr |
Minerals refined | 3 119 |
Materials collected | 18 971 |
Exploration |
|
Systems visited | 6 618 |
Profits from exploration | 2 213 031 290 cr |
Level 2 detailed scans | 56 222 |
Level 3 detailed scans | 56 219 |
Highest payout | 35 100 347 cr |
Total hyperspace distance | 434 085 ly |
Total hyperspace jumps | 11 241 |
Max distance from start | 53 778,96 ly |
Max distance from Sol | 54 072,06 ly |
Max distance from Colonia | 34 691,45 ly |
Approximate time played | 9W 5D 15H 12M |
Passengers |
|
Total bulk passengers delivered | 6 831 |
Total VIPs delivered | 679 |
Total delivered | 7 510 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 187 471 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 800 |
Grade 1 upgrades generated | 419 |
Grade 2 upgrades generated | 454 |
Grade 3 upgrades generated | 607 |
Grade 4 upgrades generated | 596 |
Grade 5 upgrades generated | 724 |
Crew |
|
Crew credits earned | 14 492 968 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 22S |