CMDR NoobDoge profile
Federation: Lieutenant
Empire: Master
Balance |
|
---|---|
Current assets | 6 481 360 549 cr |
Credits spent on ships | 733 384 251 cr |
Credits spent on outfitting | 1 140 666 476 cr |
Credits spent on repairs | 9 687 490 cr |
Credits spent on fuel | 167 118 cr |
Credits spent on munitions | 879 676 cr |
Insurance claims | 11 |
Total claim costs | 54 080 411 cr |
Combat |
|
Bounties claimed | 1 231 |
Profit from bounties | 144 143 728 cr |
Combat bonds | 201 |
Profit from combat bonds | 53 506 290 cr |
Assassinations | 58 |
Profit from assassinations | 14 698 928 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 113 |
Lifetime fines value | 1 958 208 cr |
Bounties received/earned | 83 |
Lifetime bounty value | 11 481 900 cr |
Highest bounty issued | 2 152 600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 16 642 cr |
Commodities smuggled | 1 |
Average profit | 16 642 cr |
Highest single transaction | 16 642 cr |
Trading |
|
Market network | 57 |
Trading profit | 266 996 328 cr |
Commodities traded | 12 860 |
Average profit | 1 598 780 cr |
Highest single transaction | 52 404 960 cr |
Mining |
|
Profits from mining | 165 282 028 cr |
Minerals refined | 6 617 |
Materials collected | 9 800 |
Exploration |
|
Systems visited | 12 191 |
Profits from exploration | 3 338 053 779 cr |
Level 2 detailed scans | 75 918 |
Level 3 detailed scans | 75 918 |
Highest payout | 31 038 285 cr |
Total hyperspace distance | 1 030 809 ly |
Total hyperspace jumps | 13 162 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 6D 16H 46M |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 1 411 291 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 898 |
Grade 1 upgrades generated | 210 |
Grade 2 upgrades generated | 221 |
Grade 3 upgrades generated | 220 |
Grade 4 upgrades generated | 166 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 713 356 751 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 25M 34S |