CMDR Fuinnel profile
(Imperial Eagle)
Federation: Recruit
Empire: Baron
Balance |
|
---|---|
Current assets | 11 066 040 812 cr |
Credits spent on ships | 731 658 865 cr |
Credits spent on outfitting | 1 193 869 939 cr |
Credits spent on repairs | 6 268 212 cr |
Credits spent on fuel | 72 577 cr |
Credits spent on munitions | 110 721 cr |
Insurance claims | 2 |
Total claim costs | 10 037 248 cr |
Combat |
|
Bounties claimed | 196 |
Profit from bounties | 28 392 759 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 6 |
Profit from assassinations | 2 378 310 cr |
Highest single reward | 504 045 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 3 900 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 4 650 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 35 |
Trading profit | −32 653 977 074 cr |
Commodities traded | 86 530 |
Average profit | −165 756 229 cr |
Highest single transaction | 87 716 288 cr |
Mining |
|
Profits from mining | 2 394 998 cr |
Minerals refined | 68 |
Materials collected | 9 688 |
Exploration |
|
Systems visited | 30 422 |
Profits from exploration | 9 078 761 107 cr |
Level 2 detailed scans | 325 482 |
Level 3 detailed scans | 325 482 |
Highest payout | 20 259 535 cr |
Total hyperspace distance | 952 632 ly |
Total hyperspace jumps | 31 976 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 18W 20H 19M |
Passengers |
|
Total bulk passengers delivered | 1 365 |
Total VIPs delivered | 0 |
Total delivered | 1 365 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 93 |
Grade 1 upgrades generated | 7 |
Grade 2 upgrades generated | 11 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 25 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 19M 23S |