CMDR Duvrazh profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 14 000 326 467 cr |
Credits spent on ships | 1 257 517 467 cr |
Credits spent on outfitting | 4 198 001 801 cr |
Credits spent on repairs | 10 877 681 cr |
Credits spent on fuel | 105 472 cr |
Credits spent on munitions | 718 446 cr |
Insurance claims | 24 |
Total claim costs | 161 535 475 cr |
Combat |
|
Bounties claimed | 117 |
Profit from bounties | 31 647 929 cr |
Combat bonds | 153 |
Profit from combat bonds | 12 048 246 cr |
Assassinations | 3 |
Profit from assassinations | 560 100 cr |
Highest single reward | 792 136 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 158 |
Lifetime fines value | 17 553 124 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 6 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 15 |
Trading profit | 16 208 441 795 cr |
Commodities traded | 99 103 |
Average profit | 52 454 504 cr |
Highest single transaction | 1 272 768 000 cr |
Mining |
|
Profits from mining | 1 877 706 179 cr |
Minerals refined | 2 885 |
Materials collected | 9 014 |
Exploration |
|
Systems visited | 537 |
Profits from exploration | 5 084 628 cr |
Level 2 detailed scans | 424 |
Level 3 detailed scans | 424 |
Highest payout | 2 021 941 cr |
Total hyperspace distance | 11 007 ly |
Total hyperspace jumps | 941 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 435,84 ly |
Approximate time played | 5W 6D 17H 13M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 982 |
Total delivered | 982 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 273 639 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 827 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 181 |
Grade 3 upgrades generated | 242 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 142 282 605 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 22M 57S |
Time in gunner role | 3M 52S |
Time in fighter con role | 3M 58S |
Total credits accrued | 5 623 645 cr |