CMDR MJ Moonbow profile
(Imperial Courier)
Federation: Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 44 828 478 730 cr |
Credits spent on ships | 1 442 831 051 cr |
Credits spent on outfitting | 4 309 120 898 cr |
Credits spent on repairs | 33 862 608 cr |
Credits spent on fuel | 1 338 905 cr |
Credits spent on munitions | 6 863 286 cr |
Insurance claims | 337 |
Total claim costs | 1 217 936 752 cr |
Combat |
|
Bounties claimed | 539 |
Profit from bounties | 46 898 569 cr |
Combat bonds | 607 |
Profit from combat bonds | 52 954 534 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 63 |
Crime |
|
Fines issued | 155 |
Lifetime fines value | 93 416 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 119 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 15 648 cr |
Commodities smuggled | 3 |
Average profit | 15 648 cr |
Highest single transaction | 15 648 cr |
Trading |
|
Market network | 171 |
Trading profit | 6 116 175 101 cr |
Commodities traded | 269 874 |
Average profit | 3 971 542 cr |
Highest single transaction | 103 690 540 cr |
Mining |
|
Profits from mining | 502 366 502 cr |
Minerals refined | 5 485 |
Materials collected | 40 464 |
Exploration |
|
Systems visited | 19 158 |
Profits from exploration | 5 595 288 448 cr |
Level 2 detailed scans | 170 862 |
Level 3 detailed scans | 170 862 |
Highest payout | 29 548 658 cr |
Total hyperspace distance | 978 221 ly |
Total hyperspace jumps | 27 208 |
Max distance from start | 65 248,48 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 30W 4D 15H 38M |
Passengers |
|
Total bulk passengers delivered | 5 827 |
Total VIPs delivered | 501 |
Total delivered | 6 328 |
Total ejected | 123 |
Search and Rescue |
|
Total items rescued | 366 |
Total profit | 4 999 539 cr |
Total rescue transactions | 83 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 5 397 |
Grade 1 upgrades generated | 928 |
Grade 2 upgrades generated | 1 147 |
Grade 3 upgrades generated | 1 273 |
Grade 4 upgrades generated | 1 112 |
Grade 5 upgrades generated | 937 |
Crew |
|
Crew credits earned | 984 821 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 22M 40S |