CMDR Extreme Entropy profile
(Krait Phantom)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 24 013 810 888 cr |
Credits spent on ships | 1 187 739 407 cr |
Credits spent on outfitting | 4 221 651 184 cr |
Credits spent on repairs | 192 273 507 cr |
Credits spent on fuel | 1 871 076 cr |
Credits spent on munitions | 20 475 705 cr |
Insurance claims | 197 |
Total claim costs | 1 356 352 874 cr |
Combat |
|
Bounties claimed | 12 500 |
Profit from bounties | 2 526 897 700 cr |
Combat bonds | 18 787 |
Profit from combat bonds | 58 516 021 801 cr |
Assassinations | 309 |
Profit from assassinations | 295 825 053 cr |
Highest single reward | 2 306 623 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 3 607 |
Lifetime fines value | 939 557 cr |
Bounties received/earned | 197 |
Lifetime bounty value | 504 950 cr |
Highest bounty issued | 155 300 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 282 768 cr |
Commodities smuggled | 67 |
Average profit | 17 673 cr |
Highest single transaction | 79 255 cr |
Trading |
|
Market network | 232 |
Trading profit | 18 346 012 824 cr |
Commodities traded | 322 210 |
Average profit | 14 479 884 cr |
Highest single transaction | 264 846 012 cr |
Mining |
|
Profits from mining | 1 637 063 390 cr |
Minerals refined | 2 946 |
Materials collected | 40 009 |
Exploration |
|
Systems visited | 7 821 |
Profits from exploration | 724 340 558 cr |
Level 2 detailed scans | 58 677 |
Level 3 detailed scans | 58 676 |
Highest payout | 10 567 414 cr |
Total hyperspace distance | 645 148 ly |
Total hyperspace jumps | 18 458 |
Max distance from start | 22 001,23 ly |
Max distance from Sol | 22 019,01 ly |
Max distance from Colonia | 26 844,50 ly |
Approximate time played | 24W 1D 17H 44M |
Passengers |
|
Total bulk passengers delivered | 2 677 |
Total VIPs delivered | 5 824 |
Total delivered | 8 501 |
Total ejected | 76 |
Search and Rescue |
|
Total items rescued | 296 |
Total profit | 12 418 214 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3 909 |
Grade 1 upgrades generated | 510 |
Grade 2 upgrades generated | 502 |
Grade 3 upgrades generated | 677 |
Grade 4 upgrades generated | 744 |
Grade 5 upgrades generated | 1 476 |
Crew |
|
Crew credits earned | 1 373 309 369 cr |
Crew hired | 13 |
Crew fired | 11 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 7M 49S |
Time in fighter con role | 9M 6S |