CMDR Galanthus Imperati profile
(Type-9 Heavy)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 324 567 892 cr |
Credits spent on ships | 238 717 413 cr |
Credits spent on outfitting | 535 886 374 cr |
Credits spent on repairs | 1 255 120 cr |
Credits spent on fuel | 212 633 cr |
Credits spent on munitions | 83 134 cr |
Insurance claims | 8 |
Total claim costs | 11 916 272 cr |
Combat |
|
Bounties claimed | 26 |
Profit from bounties | 2 792 846 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 23 719 cr |
Highest single reward | 403 100 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 49 508 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 250 cr |
Highest bounty issued | 150 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 25 154 cr |
Commodities smuggled | 9 |
Average profit | 5 031 cr |
Highest single transaction | 9 276 cr |
Trading |
|
Market network | 142 |
Trading profit | 884 005 471 cr |
Commodities traded | 80 601 |
Average profit | 1 572 963 cr |
Highest single transaction | 23 304 472 cr |
Mining |
|
Profits from mining | 1 408 812 cr |
Minerals refined | 176 |
Materials collected | 2 067 |
Exploration |
|
Systems visited | 2 376 |
Profits from exploration | 509 932 042 cr |
Level 2 detailed scans | 13 737 |
Level 3 detailed scans | 13 433 |
Highest payout | 20 080 480 cr |
Total hyperspace distance | 92 561 ly |
Total hyperspace jumps | 3 418 |
Max distance from start | 26 736,60 ly |
Max distance from Sol | 26 791,78 ly |
Max distance from Colonia | 22 096,31 ly |
Approximate time played | 3W 3D 19H 5M |
Passengers |
|
Total bulk passengers delivered | 3 |
Total VIPs delivered | 57 |
Total delivered | 60 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 212 475 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 438 |
Grade 1 upgrades generated | 281 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 48 |
Grade 4 upgrades generated | 6 |
Crew |
|
Crew credits earned | 55 850 791 cr |
Crew hired | 1 |