CMDR Luxuride profile
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7 105 296 140 cr |
Credits spent on ships | 1 093 126 927 cr |
Credits spent on outfitting | 3 279 794 498 cr |
Credits spent on repairs | 3 733 000 cr |
Credits spent on fuel | 127 836 cr |
Credits spent on munitions | 430 584 cr |
Insurance claims | 10 |
Total claim costs | 66 300 525 cr |
Combat |
|
Bounties claimed | 44 |
Profit from bounties | 7 647 680 cr |
Combat bonds | 44 |
Profit from combat bonds | 1 753 278 cr |
Assassinations | 1 |
Profit from assassinations | 67 676 cr |
Highest single reward | 163 880 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 245 |
Lifetime fines value | 93 950 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 10 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 38 |
Trading profit | 7 521 014 978 cr |
Commodities traded | 68 965 |
Average profit | 26 957 043 cr |
Highest single transaction | 197 785 554 cr |
Mining |
|
Profits from mining | 1 440 493 145 cr |
Minerals refined | 2 558 |
Materials collected | 3 574 |
Exploration |
|
Systems visited | 1 132 |
Profits from exploration | 125 629 435 cr |
Level 2 detailed scans | 2 638 |
Level 3 detailed scans | 2 638 |
Highest payout | 3 642 582 cr |
Total hyperspace distance | 36 848 ly |
Total hyperspace jumps | 1 565 |
Max distance from start | 981,86 ly |
Max distance from Sol | 5 436,05 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 1W 5D 11H 49M |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 307 994 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 194 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 27 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 13 |
Crew |
|
Crew credits earned | 15 872 522 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 16M 10S |
Time in gunner role | 21M 14S |
Time in fighter con role | 8M 4S |
Total credits accrued | 109 668 cr |