CMDR Naga Guard profile
Federation: Chief Petty Officer
Empire: Count
Balance |
|
---|---|
Current assets | 1 254 724 208 cr |
Credits spent on ships | 214 110 919 cr |
Credits spent on outfitting | 450 579 119 cr |
Credits spent on repairs | 4 686 112 cr |
Credits spent on fuel | 72 137 cr |
Credits spent on munitions | 611 835 cr |
Insurance claims | 3 |
Total claim costs | 3 034 997 cr |
Combat |
|
Bounties claimed | 53 |
Profit from bounties | 6 817 107 cr |
Combat bonds | 555 |
Profit from combat bonds | 33 662 130 cr |
Assassinations | 2 |
Profit from assassinations | 106 232 cr |
Highest single reward | 559 537 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 257 361 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4 650 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 339 748 cr |
Commodities smuggled | 143 |
Average profit | 67 950 cr |
Highest single transaction | 162 876 cr |
Trading |
|
Market network | 44 |
Trading profit | 668 038 545 cr |
Commodities traded | 11 524 |
Average profit | 3 711 325 cr |
Highest single transaction | 219 430 512 cr |
Mining |
|
Profits from mining | 518 451 396 cr |
Minerals refined | 818 |
Materials collected | 8 929 |
Exploration |
|
Systems visited | 1 953 |
Profits from exploration | 391 371 556 cr |
Level 2 detailed scans | 10 582 |
Level 3 detailed scans | 10 581 |
Highest payout | 11 264 328 cr |
Total hyperspace distance | 128 860 ly |
Total hyperspace jumps | 2 453 |
Max distance from start | 26 218,25 ly |
Max distance from Sol | 26 216,96 ly |
Max distance from Colonia | 22 284,45 ly |
Approximate time played | 1W 6D 14M |
Passengers |
|
Total bulk passengers delivered | 22 |
Total VIPs delivered | 207 |
Total delivered | 229 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 139 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 588 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 124 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 103 |
Crew |
|
Crew credits earned | 21 334 188 cr |
Crew hired | 16 |
Crew fired | 15 |