CMDR barbacoso profile
(Diamondback Explorer)
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 9 454 315 034 cr |
Credits spent on ships | 728 264 070 cr |
Credits spent on outfitting | 443 335 475 cr |
Credits spent on repairs | 3 255 480 cr |
Credits spent on fuel | 214 562 cr |
Credits spent on munitions | 498 164 cr |
Insurance claims | 16 |
Total claim costs | 53 228 307 cr |
Combat |
|
Bounties claimed | 581 |
Profit from bounties | 69 474 439 cr |
Combat bonds | 22 |
Profit from combat bonds | 994 438 cr |
Assassinations | 49 |
Profit from assassinations | 20 256 409 cr |
Highest single reward | 1 357 299 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 56 |
Lifetime fines value | 10 200 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 10 050 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 74 |
Trading profit | 5 937 616 299 cr |
Commodities traded | 37 783 |
Average profit | 24 637 412 cr |
Highest single transaction | 262 724 888 cr |
Mining |
|
Profits from mining | 1 976 321 448 cr |
Minerals refined | 4 126 |
Materials collected | 5 804 |
Exploration |
|
Systems visited | 3 763 |
Profits from exploration | 1 289 261 989 cr |
Level 2 detailed scans | 36 467 |
Level 3 detailed scans | 36 467 |
Highest payout | 23 575 374 cr |
Total hyperspace distance | 211 267 ly |
Total hyperspace jumps | 4 359 |
Max distance from start | 32 640,94 ly |
Max distance from Sol | 32 644,62 ly |
Max distance from Colonia | 22 442,77 ly |
Approximate time played | 3W 21H 1M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 321 |
Total delivered | 2 321 |
Total ejected | 71 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1 965 599 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 165 |
Grade 1 upgrades generated | 48 |
Grade 2 upgrades generated | 43 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 28 |
Grade 5 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 6H 7M 36S |
Time in gunner role | 7H 56M 26S |
Total credits accrued | 1 755 000 cr |