CMDR Olivia Jensen profile
(Anaconda)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 6 265 847 218 cr |
Credits spent on ships | 461 157 735 cr |
Credits spent on outfitting | 877 489 125 cr |
Credits spent on repairs | 8 519 097 cr |
Credits spent on fuel | 295 776 cr |
Credits spent on munitions | 329 947 cr |
Insurance claims | 12 |
Total claim costs | 37 917 840 cr |
Combat |
|
Bounties claimed | 764 |
Profit from bounties | 191 056 364 cr |
Combat bonds | 305 |
Profit from combat bonds | 21 019 810 cr |
Assassinations | 33 |
Profit from assassinations | 38 360 561 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 111 187 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 4 962 000 cr |
Highest bounty issued | 1 973 100 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 43 |
Trading profit | 7 593 040 731 cr |
Commodities traded | 39 805 |
Average profit | 66 605 620 cr |
Highest single transaction | 239 194 560 cr |
Mining |
|
Profits from mining | 574 649 640 cr |
Minerals refined | 2 532 |
Materials collected | 9 388 |
Exploration |
|
Systems visited | 3 323 |
Profits from exploration | 687 583 099 cr |
Level 2 detailed scans | 33 711 |
Level 3 detailed scans | 33 711 |
Highest payout | 14 773 085 cr |
Total hyperspace distance | 129 158 ly |
Total hyperspace jumps | 4 022 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 4W 1D 1H 21M |
Passengers |
|
Total bulk passengers delivered | 87 |
Total VIPs delivered | 764 |
Total delivered | 851 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 34 |
Total profit | 1 009 314 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 427 |
Grade 1 upgrades generated | 111 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 62 |
Grade 5 upgrades generated | 109 |
Crew |
|
Crew credits earned | 605 469 903 cr |
Crew hired | 11 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 23S |