CMDR CURS0R profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Master
Balance |
|
---|---|
Current assets | 7 172 389 138 cr |
Credits spent on ships | 361 368 336 cr |
Credits spent on outfitting | 919 936 085 cr |
Credits spent on repairs | 6 947 590 cr |
Credits spent on fuel | 234 071 cr |
Credits spent on munitions | 889 434 cr |
Insurance claims | 24 |
Total claim costs | 88 954 168 cr |
Combat |
|
Bounties claimed | 3 207 |
Profit from bounties | 166 081 879 cr |
Combat bonds | 1 405 |
Profit from combat bonds | 50 197 968 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 100 |
Crime |
|
Fines issued | 95 |
Lifetime fines value | 21 907 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 479 420 cr |
Highest bounty issued | 70 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 1 599 cr |
Commodities smuggled | 1 |
Average profit | 1 599 cr |
Highest single transaction | 1 599 cr |
Trading |
|
Market network | 111 |
Trading profit | 11 589 391 869 cr |
Commodities traded | 33 183 |
Average profit | 25 471 191 cr |
Highest single transaction | 1 987 669 420 cr |
Mining |
|
Profits from mining | 1 286 012 353 cr |
Minerals refined | 1 765 |
Materials collected | 10 215 |
Exploration |
|
Systems visited | 5 174 |
Profits from exploration | 312 767 756 cr |
Level 2 detailed scans | 7 448 |
Level 3 detailed scans | 38 439 |
Highest payout | 7 129 407 cr |
Total hyperspace distance | 237 451 ly |
Total hyperspace jumps | 7 464 |
Max distance from start | 27 639,65 ly |
Max distance from Sol | 27 638,11 ly |
Max distance from Colonia | 24 493,81 ly |
Approximate time played | 8W 4D 9H 58M |
Passengers |
|
Total bulk passengers delivered | 1 096 |
Total VIPs delivered | 135 |
Total delivered | 1 231 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 369 266 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 456 |
Grade 1 upgrades generated | 61 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 121 |
Grade 4 upgrades generated | 102 |
Grade 5 upgrades generated | 94 |
Crew |
|
Crew credits earned | 6 430 994 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 22M 51S |
Time in fighter con role | 9M 20S |