CMDR Bran214 profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 588 082 818 cr |
Credits spent on ships | 3 925 618 812 cr |
Credits spent on outfitting | 4 426 034 501 cr |
Credits spent on repairs | 53 875 841 cr |
Credits spent on fuel | 1 268 653 cr |
Credits spent on munitions | 1 380 228 cr |
Insurance claims | 140 |
Total claim costs | 1 135 722 285 cr |
Combat |
|
Bounties claimed | 1 855 |
Profit from bounties | 212 267 203 cr |
Combat bonds | 56 |
Profit from combat bonds | 3 496 496 cr |
Assassinations | 11 |
Profit from assassinations | 1 598 257 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 449 |
Lifetime fines value | 436 182 cr |
Bounties received/earned | 759 |
Lifetime bounty value | 797 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 57 795 cr |
Commodities smuggled | 10 |
Average profit | 14 449 cr |
Highest single transaction | 54 220 cr |
Trading |
|
Market network | 322 |
Trading profit | 55 555 010 028 cr |
Commodities traded | 830 631 |
Average profit | 31 175 651 cr |
Highest single transaction | 366 154 656 cr |
Mining |
|
Profits from mining | 5 041 853 912 cr |
Minerals refined | 4 653 |
Materials collected | 14 635 |
Exploration |
|
Systems visited | 5 365 |
Profits from exploration | 93 701 837 cr |
Level 2 detailed scans | 9 100 |
Level 3 detailed scans | 9 098 |
Highest payout | 3 669 226 cr |
Total hyperspace distance | 304 694 ly |
Total hyperspace jumps | 9 120 |
Max distance from start | 25 931,28 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 786,71 ly |
Approximate time played | 43W 1D 6H 57M |
Passengers |
|
Total bulk passengers delivered | 14 429 |
Total VIPs delivered | 14 636 |
Total delivered | 29 065 |
Total ejected | 249 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 278 296 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 300 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 55 |
Grade 3 upgrades generated | 55 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 59 |
Crew |
|
Crew credits earned | 3 498 506 360 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 54M 46S |
Time in gunner role | 20M 54S |
Time in fighter con role | 1H 28M 41S |
Total credits accrued | 150 001 cr |