CMDR Steven Bingham profile

Profile
Commander name:
Current ship:
MCRN BINGHAM [MEC-22]
(Asp Explorer)
 
Member since:
10.1.2017
 
Distances submitted:
0
 
Systems visited:
25 879
Systems discovered first:
19 577
Ranks

50%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Petty Officer

18%

Empire: Baron

60%
Flight log heatmap
Statistics

Balance

Current assets 3 120 292 202 cr
Credits spent on ships 493 270 652 cr
Credits spent on outfitting 1 149 566 241 cr
Credits spent on repairs 28 438 021 cr
Credits spent on fuel 183 368 cr
Credits spent on munitions 753 415 cr
Insurance claims 24
Total claim costs 82 962 175 cr

Combat

Bounties claimed 631
Profit from bounties 21 754 441 cr
Combat bonds 38
Profit from combat bonds 1 283 400 cr
Assassinations 1
Profit from assassinations 484 533 cr
Highest single reward 462 711 cr
Skimmers killed 93

Crime

Fines issued 169
Lifetime fines value 31 484 cr
Bounties received/earned 105
Lifetime bounty value 98 820 cr
Highest bounty issued 11 190 cr

Smuggling

Black market network 5
Black market profit 6 741 cr
Commodities smuggled 62
Average profit 1 348 cr
Highest single transaction 3 726 cr

Trading

Market network 51
Trading profit 969 910 773 cr
Commodities traded 2 984
Average profit 4 618 623 cr
Highest single transaction 205 728 028 cr

Mining

Profits from mining 929 767 833 cr
Minerals refined 778
Materials collected 4 155

Exploration

Systems visited 24 159
Profits from exploration 2 026 147 260 cr
Level 2 detailed scans 14 620
Level 3 detailed scans 112 323
Highest payout 10 480 998 cr
Total hyperspace distance 1 484 814 ly
Total hyperspace jumps 25 866
Max distance from start 65 222,47 ly
Max distance from Sol 65 279,35 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 11W 2D 5H 57M

Passengers

Total bulk passengers delivered 1 753
Total VIPs delivered 721
Total delivered 2 474
Total ejected 50

Crafting

Number of engineers used 5
Number of upgrades generated 824
Grade 1 upgrades generated 351
Grade 2 upgrades generated 159
Grade 3 upgrades generated 183
Grade 4 upgrades generated 80
Grade 5 upgrades generated 51

Crew

Crew credits earned 2 691 503 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 11H 23M 56S
Time in gunner role 40M 33S