CMDR EklipzHorizn profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 11 084 542 699 cr |
Credits spent on ships | 1 085 257 441 cr |
Credits spent on outfitting | 2 665 611 575 cr |
Credits spent on repairs | 21 940 312 cr |
Credits spent on fuel | 319 411 cr |
Credits spent on munitions | 1 152 085 cr |
Insurance claims | 27 |
Total claim costs | 196 112 615 cr |
Combat |
|
Bounties claimed | 773 |
Profit from bounties | 202 082 226 cr |
Combat bonds | 1 193 |
Profit from combat bonds | 108 810 336 cr |
Assassinations | 23 |
Profit from assassinations | 21 448 519 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 208 547 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 657 500 cr |
Highest bounty issued | 350 400 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 73 128 cr |
Commodities smuggled | 2 |
Average profit | 73 128 cr |
Highest single transaction | 73 128 cr |
Trading |
|
Market network | 48 |
Trading profit | 11 402 878 846 cr |
Commodities traded | 54 554 |
Average profit | 73 566 960 cr |
Highest single transaction | 438 265 296 cr |
Mining |
|
Profits from mining | 5 010 697 900 cr |
Minerals refined | 280 |
Materials collected | 10 095 |
Exploration |
|
Systems visited | 4 526 |
Profits from exploration | 816 493 736 cr |
Level 2 detailed scans | 26 956 |
Level 3 detailed scans | 26 955 |
Highest payout | 15 165 535 cr |
Total hyperspace distance | 308 359 ly |
Total hyperspace jumps | 5 738 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 615,28 ly |
Approximate time played | 7W 3D 1H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 6 |
Total delivered | 6 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1 032 |
Grade 1 upgrades generated | 205 |
Grade 2 upgrades generated | 208 |
Grade 3 upgrades generated | 285 |
Grade 4 upgrades generated | 188 |
Grade 5 upgrades generated | 146 |
Crew |
|
Crew credits earned | 1 312 497 017 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 15H 38M 9S |
Time in gunner role | 9M 29S |
Time in fighter con role | 35M 25S |
Total credits accrued | 4 922 737 cr |