CMDR Eochero profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 7 243 127 925 cr |
Credits spent on ships | 2 029 907 186 cr |
Credits spent on outfitting | 2 482 222 418 cr |
Credits spent on repairs | 64 063 837 cr |
Credits spent on fuel | 2 396 367 cr |
Credits spent on munitions | 7 491 668 cr |
Insurance claims | 125 |
Total claim costs | 520 914 179 cr |
Combat |
|
Bounties claimed | 10 023 |
Profit from bounties | 477 822 418 cr |
Combat bonds | 3 003 |
Profit from combat bonds | 122 025 167 cr |
Assassinations | 85 |
Profit from assassinations | 50 317 812 cr |
Highest single reward | 1 745 641 cr |
Skimmers killed | 658 |
Crime |
|
Fines issued | 784 |
Lifetime fines value | 10 866 107 cr |
Bounties received/earned | 1 436 |
Lifetime bounty value | 2 642 728 cr |
Highest bounty issued | 16 000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 111 112 380 cr |
Commodities smuggled | 17 613 |
Average profit | 841 760 cr |
Highest single transaction | 6 918 432 cr |
Trading |
|
Market network | 305 |
Trading profit | 1 369 169 374 cr |
Commodities traded | 337 100 |
Average profit | 493 572 cr |
Highest single transaction | 35 503 952 cr |
Mining |
|
Profits from mining | 1 419 626 802 cr |
Minerals refined | 23 716 |
Materials collected | 14 852 |
Exploration |
|
Systems visited | 6 635 |
Profits from exploration | 1 727 134 418 cr |
Level 2 detailed scans | 47 234 |
Level 3 detailed scans | 48 365 |
Highest payout | 25 149 067 cr |
Total hyperspace distance | 347 752 ly |
Total hyperspace jumps | 18 440 |
Max distance from start | 21 944,07 ly |
Max distance from Sol | 22 013,55 ly |
Max distance from Colonia | 31 547,70 ly |
Approximate time played | 40W 5D 1H 38M |
Passengers |
|
Total bulk passengers delivered | 1 481 |
Total VIPs delivered | 408 |
Total delivered | 1 889 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 2 808 993 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 741 |
Grade 1 upgrades generated | 324 |
Grade 2 upgrades generated | 147 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 31 |
Crew |
|
Crew credits earned | 1 157 551 304 cr |
Crew hired | 18 |
Crew fired | 6 |
Crew lost | 16 |
Multi-Crew |
|
Total time in multi-crew | 3H 29M 39S |