CMDR Munk Madness profile
Profile

Commander name:
Current ship:
Imperial Cutter
Member since:
23.12.2022
Distances submitted:
0
Systems visited:
1 285
Systems discovered first:
957
Balance:
3 090 396 968 Cr

Ranks
Soldier
Ecologist
Federation: Lieutenant
Empire: Knight
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4 324 811 629 cr |
Credits spent on ships | 451 396 214 cr |
Credits spent on outfitting | 984 935 396 cr |
Credits spent on repairs | 8 359 019 cr |
Credits spent on fuel | 169 177 cr |
Credits spent on munitions | 578 100 cr |
Insurance claims | 50 |
Total claim costs | 62 391 445 cr |
Combat |
|
Bounties claimed | 475 |
Profit from bounties | 68 432 647 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 13 897 cr |
Highest single reward | 918 985 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 5 400 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 29 200 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31 208 cr |
Commodities smuggled | 23 |
Average profit | 3 901 cr |
Highest single transaction | 7 056 cr |
Trading |
|
Market network | 83 |
Trading profit | 1 057 528 126 cr |
Commodities traded | 104 723 |
Average profit | 2 812 575 cr |
Highest single transaction | 15 440 080 cr |
Mining |
|
Profits from mining | 30 855 992 cr |
Minerals refined | 101 |
Materials collected | 4 704 |
Exploration |
|
Systems visited | 2 115 |
Profits from exploration | 506 897 109 cr |
Level 2 detailed scans | 16 738 |
Level 3 detailed scans | 16 659 |
Highest payout | 18 133 750 cr |
Total hyperspace distance | 92 499 ly |
Total hyperspace jumps | 2 978 |
Max distance from start | 26 820,37 ly |
Approximate time played | 2W 6D 8H 51M |
Passengers |
|
Total bulk passengers delivered | 2 258 |
Total VIPs delivered | 83 |
Total delivered | 2 341 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 332 689 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 303 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 96 |
Grade 3 upgrades generated | 65 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 291 475 986 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 39M 37S |