CMDR Munk Madness profile
Federation: Ensign
Empire: Knight
Balance |
|
---|---|
Current assets | 3 279 014 326 cr |
Credits spent on ships | 302 453 838 cr |
Credits spent on outfitting | 803 841 035 cr |
Credits spent on repairs | 7 766 243 cr |
Credits spent on fuel | 150 285 cr |
Credits spent on munitions | 523 095 cr |
Insurance claims | 50 |
Total claim costs | 62 391 445 cr |
Combat |
|
Bounties claimed | 447 |
Profit from bounties | 62 370 596 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 13 897 cr |
Highest single reward | 918 985 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 5 250 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 28 900 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31 208 cr |
Commodities smuggled | 23 |
Average profit | 3 901 cr |
Highest single transaction | 7 056 cr |
Trading |
|
Market network | 83 |
Trading profit | 1 057 528 302 cr |
Commodities traded | 104 707 |
Average profit | 2 820 075 cr |
Highest single transaction | 15 440 080 cr |
Mining |
|
Profits from mining | 30 855 992 cr |
Minerals refined | 101 |
Materials collected | 4 491 |
Exploration |
|
Systems visited | 1 855 |
Profits from exploration | 336 261 597 cr |
Level 2 detailed scans | 12 915 |
Level 3 detailed scans | 12 836 |
Highest payout | 18 133 750 cr |
Total hyperspace distance | 77 510 ly |
Total hyperspace jumps | 2 690 |
Max distance from start | 26 692,33 ly |
Approximate time played | 2W 5D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 5 |
Total delivered | 5 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 332 689 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 280 |
Grade 1 upgrades generated | 93 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 61 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 214 261 031 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 9H 39M 37S |