CMDR ARGRATH profile
Federation: Warrant Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 885 581 183 cr |
Credits spent on ships | 121 234 617 cr |
Credits spent on outfitting | 139 229 421 cr |
Credits spent on repairs | 383 257 cr |
Credits spent on fuel | 114 993 cr |
Credits spent on munitions | 492 cr |
Insurance claims | 16 |
Total claim costs | 27 102 999 cr |
Combat |
|
Bounties claimed | 3 |
Profit from bounties | 452 732 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 191 540 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 276 522 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 84 836 cr |
Commodities smuggled | 19 |
Average profit | 14 139 cr |
Highest single transaction | 52 432 cr |
Trading |
|
Market network | 62 |
Trading profit | 654 132 028 cr |
Commodities traded | 68 708 |
Average profit | 1 431 361 cr |
Highest single transaction | 28 957 752 cr |
Mining |
|
Profits from mining | 1 518 163 cr |
Minerals refined | 266 |
Materials collected | 2 866 |
Exploration |
|
Systems visited | 1 099 |
Profits from exploration | 34 074 110 cr |
Level 2 detailed scans | 5 918 |
Level 3 detailed scans | 5 918 |
Highest payout | 1 368 532 cr |
Total hyperspace distance | 34 627 ly |
Total hyperspace jumps | 1 752 |
Max distance from start | 5 489,73 ly |
Max distance from Sol | 5 513,18 ly |
Max distance from Colonia | 22 100,95 ly |
Approximate time played | 2W 6D 8H 31M |
Passengers |
|
Total bulk passengers delivered | 34 |
Total VIPs delivered | 58 |
Total delivered | 92 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 88 466 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 75 |
Grade 1 upgrades generated | 30 |
Grade 2 upgrades generated | 20 |
Grade 3 upgrades generated | 10 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 7 |