CMDR CasualShutIn profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 291 960 442 cr |
Credits spent on ships | 529 787 162 cr |
Credits spent on outfitting | 1 875 076 824 cr |
Credits spent on repairs | 3 472 291 cr |
Credits spent on fuel | 288 877 cr |
Credits spent on munitions | 278 216 cr |
Insurance claims | 41 |
Total claim costs | 61 111 073 cr |
Combat |
|
Bounties claimed | 418 |
Profit from bounties | 107 073 496 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 2 |
Profit from assassinations | 217 502 cr |
Highest single reward | 1 850 858 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 18 |
Lifetime fines value | 2 290 127 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 47 |
Trading profit | 910 580 194 cr |
Commodities traded | 64 347 |
Average profit | 5 058 779 cr |
Highest single transaction | 118 180 062 cr |
Mining |
|
Profits from mining | 118 180 062 cr |
Minerals refined | 527 |
Materials collected | 12 130 |
Exploration |
|
Systems visited | 2 276 |
Profits from exploration | 178 764 559 cr |
Level 2 detailed scans | 16 184 |
Level 3 detailed scans | 16 184 |
Highest payout | 9 121 386 cr |
Total hyperspace distance | 75 175 ly |
Total hyperspace jumps | 3 364 |
Max distance from start | 5 469,90 ly |
Max distance from Sol | 5 504,44 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 2W 1D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 15 576 |
Total VIPs delivered | 0 |
Total delivered | 15 576 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1 059 879 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 226 |
Grade 1 upgrades generated | 135 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 160 305 685 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 59M 32S |
Time in fighter con role | 2M 28S |