CMDR Zenon Seth profile
(Viper Mk IV)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 58 218 460 612 cr |
Credits spent on ships | 874 422 545 cr |
Credits spent on outfitting | 1 228 277 389 cr |
Credits spent on repairs | 12 561 968 cr |
Credits spent on fuel | 1 740 943 cr |
Credits spent on munitions | 1 077 625 cr |
Insurance claims | 14 |
Total claim costs | 32 211 677 cr |
Combat |
|
Bounties claimed | 7 997 |
Profit from bounties | 1 789 864 229 cr |
Combat bonds | 2 973 |
Profit from combat bonds | 353 970 869 cr |
Assassinations | 197 |
Profit from assassinations | 184 752 334 cr |
Highest single reward | 1 535 915 cr |
Skimmers killed | 97 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 4 606 845 cr |
Bounties received/earned | 94 |
Lifetime bounty value | 63 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 618 516 cr |
Commodities smuggled | 414 |
Average profit | 618 516 cr |
Highest single transaction | 618 516 cr |
Trading |
|
Market network | 153 |
Trading profit | 52 863 401 656 cr |
Commodities traded | 582 552 |
Average profit | 45 690 062 cr |
Highest single transaction | 276 298 430 cr |
Mining |
|
Profits from mining | 18 788 567 753 cr |
Minerals refined | 491 |
Materials collected | 28 215 |
Exploration |
|
Systems visited | 9 551 |
Profits from exploration | 2 413 054 017 cr |
Level 2 detailed scans | 58 927 |
Level 3 detailed scans | 58 927 |
Highest payout | 17 530 019 cr |
Total hyperspace distance | 699 460 ly |
Total hyperspace jumps | 15 711 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 12W 3D 8H 49M |
Passengers |
|
Total bulk passengers delivered | 2 221 |
Total VIPs delivered | 0 |
Total delivered | 2 221 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 340 775 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 941 |
Grade 1 upgrades generated | 320 |
Grade 2 upgrades generated | 400 |
Grade 3 upgrades generated | 472 |
Grade 4 upgrades generated | 453 |
Grade 5 upgrades generated | 296 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 23M 25S |
Time in gunner role | 25M 15S |
Time in fighter con role | 22M 1S |
Total credits accrued | 41 882 097 cr |