CMDR Giulio profile
Profile

Commander name:
Current ship:
[GI-04T]
(Type-9 Heavy)
(Type-9 Heavy)
Member since:
30.12.2022
Distances submitted:
0
Systems visited:
2 780
Systems discovered first:
968
Balance:
108 053 409 Cr

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 248 180 778 cr |
Credits spent on ships | 120 813 587 cr |
Credits spent on outfitting | 99 075 487 cr |
Credits spent on repairs | 188 637 cr |
Credits spent on fuel | 41 595 cr |
Credits spent on munitions | 4 425 cr |
Insurance claims | 1 |
Total claim costs | 1 316 105 cr |
Combat |
|
Bounties claimed | 4 |
Profit from bounties | 340 189 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 300 754 cr |
Highest single reward | 136 686 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 3 |
Lifetime fines value | 49 840 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 17 |
Trading profit | 121 678 913 cr |
Commodities traded | 8 351 |
Average profit | 3 802 466 cr |
Highest single transaction | 18 800 104 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 863 |
Exploration |
|
Systems visited | 507 |
Profits from exploration | 130 205 408 cr |
Level 2 detailed scans | 1 620 |
Level 3 detailed scans | 1 620 |
Highest payout | 3 217 394 cr |
Total hyperspace distance | 25 617 ly |
Total hyperspace jumps | 608 |
Max distance from start | 4 749,30 ly |
Max distance from Sol | 32 184,95 ly |
Max distance from Colonia | 24 380,53 ly |
Approximate time played | 5W 3D 21H 37M |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 335 808 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 37 |
Grade 1 upgrades generated | 4 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 10 |