CMDR Duck of death profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6 912 899 167 cr |
Credits spent on ships | 3 314 406 019 cr |
Credits spent on outfitting | 10 170 071 684 cr |
Credits spent on repairs | 69 822 796 cr |
Credits spent on fuel | 1 709 252 cr |
Credits spent on munitions | 6 330 925 cr |
Insurance claims | 56 |
Total claim costs | 277 371 330 cr |
Combat |
|
Bounties claimed | 5 694 |
Profit from bounties | 280 453 921 cr |
Combat bonds | 8 914 |
Profit from combat bonds | 549 333 413 cr |
Assassinations | 139 |
Profit from assassinations | 20 148 424 cr |
Highest single reward | 271 475 cr |
Skimmers killed | 111 |
Crime |
|
Fines issued | 316 |
Lifetime fines value | 1 021 796 cr |
Bounties received/earned | 518 |
Lifetime bounty value | 2 368 475 cr |
Highest bounty issued | 14 765 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 14 245 808 cr |
Commodities smuggled | 5 276 |
Average profit | 347 459 cr |
Highest single transaction | 1 954 680 cr |
Trading |
|
Market network | 266 |
Trading profit | 1 310 019 482 cr |
Commodities traded | 1 079 127 |
Average profit | 337 373 cr |
Highest single transaction | 7 938 912 cr |
Mining |
|
Profits from mining | 37 060 004 cr |
Minerals refined | 3 744 |
Materials collected | 17 059 |
Exploration |
|
Systems visited | 72 781 |
Profits from exploration | 4 448 905 128 cr |
Level 2 detailed scans | 22 660 |
Level 3 detailed scans | 358 883 |
Highest payout | 12 853 047 cr |
Total hyperspace distance | 2 409 865 ly |
Total hyperspace jumps | 83 893 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 414,73 ly |
Approximate time played | 25W 5D 1H 10M |
Passengers |
|
Total bulk passengers delivered | 2 305 |
Total VIPs delivered | 986 |
Total delivered | 3 291 |
Total ejected | 59 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 156 |
Grade 1 upgrades generated | 433 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 118 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 470 |
Crew |
|
Crew credits earned | 121 192 541 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 22M 58S |