CMDR Jack Flash 243 profile
(Imperial Cutter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 3 875 420 574 cr |
Credits spent on ships | 1 011 987 032 cr |
Credits spent on outfitting | 3 124 169 498 cr |
Credits spent on repairs | 99 299 644 cr |
Credits spent on fuel | 1 068 506 cr |
Credits spent on munitions | 1 663 879 cr |
Insurance claims | 147 |
Total claim costs | 597 026 249 cr |
Combat |
|
Bounties claimed | 1 314 |
Profit from bounties | 94 541 034 cr |
Combat bonds | 2 |
Profit from combat bonds | 111 506 cr |
Assassinations | 1 |
Profit from assassinations | 505 504 cr |
Highest single reward | 298 132 cr |
Skimmers killed | 615 |
Crime |
|
Fines issued | 911 |
Lifetime fines value | 22 440 068 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 208 990 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 65 |
Black market profit | 25 653 931 cr |
Commodities smuggled | 7 908 |
Average profit | 112 517 cr |
Highest single transaction | 3 922 500 cr |
Trading |
|
Market network | 565 |
Trading profit | 1 553 867 995 cr |
Commodities traded | 391 908 |
Average profit | 402 452 cr |
Highest single transaction | 187 566 327 cr |
Mining |
|
Profits from mining | 1 106 648 768 cr |
Minerals refined | 5 082 |
Materials collected | 29 232 |
Exploration |
|
Systems visited | 9 497 |
Profits from exploration | 639 690 832 cr |
Level 2 detailed scans | 38 903 |
Level 3 detailed scans | 55 513 |
Highest payout | 6 633 892 cr |
Total hyperspace distance | 277 251 ly |
Total hyperspace jumps | 16 697 |
Max distance from start | 10 559,20 ly |
Max distance from Sol | 10 550,93 ly |
Max distance from Colonia | 27 232,40 ly |
Approximate time played | 29W 3D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 36 |
Total VIPs delivered | 19 |
Total delivered | 55 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 690 |
Total profit | 11 376 825 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 2 274 |
Grade 1 upgrades generated | 533 |
Grade 2 upgrades generated | 444 |
Grade 3 upgrades generated | 602 |
Grade 4 upgrades generated | 449 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 112 460 122 cr |
Crew hired | 18 |
Crew fired | 7 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 6H 8M 49S |
Time in gunner role | 3H 13M 5S |
Time in fighter con role | 2H 29M 31S |
Total credits accrued | 1 419 007 cr |
Total fines accrued | 81 008 cr |