CMDR Invader272 profile
(Anaconda)
Federation: Ensign
Empire: Outsider
Balance |
|
---|---|
Current assets | 2 246 633 103 cr |
Credits spent on ships | 249 997 095 cr |
Credits spent on outfitting | 454 106 540 cr |
Credits spent on repairs | 8 919 821 cr |
Credits spent on fuel | 117 062 cr |
Credits spent on munitions | 858 238 cr |
Insurance claims | 28 |
Total claim costs | 130 920 152 cr |
Combat |
|
Bounties claimed | 705 |
Profit from bounties | 29 880 306 cr |
Combat bonds | 438 |
Profit from combat bonds | 547 580 000 cr |
Assassinations | 22 |
Profit from assassinations | 6 121 118 cr |
Highest single reward | 394 667 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 135 |
Lifetime fines value | 198 402 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 250 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 72 |
Trading profit | 963 002 065 cr |
Commodities traded | 43 534 |
Average profit | 5 440 690 cr |
Highest single transaction | 65 449 346 cr |
Mining |
|
Profits from mining | 150 031 628 cr |
Minerals refined | 158 |
Materials collected | 2 283 |
Exploration |
|
Systems visited | 1 091 |
Profits from exploration | 36 679 397 cr |
Level 2 detailed scans | 2 250 |
Level 3 detailed scans | 2 249 |
Highest payout | 7 792 234 cr |
Total hyperspace distance | 87 145 ly |
Total hyperspace jumps | 1 663 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 718,79 ly |
Approximate time played | 2W 3D 16H 36M |
Passengers |
|
Total bulk passengers delivered | 549 |
Total VIPs delivered | 21 |
Total delivered | 570 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 152 320 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 229 |
Grade 1 upgrades generated | 105 |
Grade 2 upgrades generated | 59 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 15H 19M 57S |