CMDR Giboulot profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 13 481 611 656 cr |
Credits spent on ships | 2 282 813 125 cr |
Credits spent on outfitting | 9 959 167 233 cr |
Credits spent on repairs | 98 520 049 cr |
Credits spent on fuel | 1 869 452 cr |
Credits spent on munitions | 10 456 379 cr |
Insurance claims | 101 |
Total claim costs | 276 109 426 cr |
Combat |
|
Bounties claimed | 7 807 |
Profit from bounties | 498 685 165 cr |
Combat bonds | 5 045 |
Profit from combat bonds | 2 079 910 939 cr |
Assassinations | 78 |
Profit from assassinations | 66 795 503 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 677 |
Lifetime fines value | 3 152 074 cr |
Bounties received/earned | 1 830 |
Lifetime bounty value | 14 690 725 cr |
Highest bounty issued | 634 800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 6 925 459 cr |
Commodities smuggled | 2 639 |
Average profit | 113 532 cr |
Highest single transaction | 338 928 cr |
Trading |
|
Market network | 143 |
Trading profit | 15 037 634 588 cr |
Commodities traded | 205 444 |
Average profit | 14 417 675 cr |
Highest single transaction | 324 583 424 cr |
Mining |
|
Profits from mining | 8 429 295 806 cr |
Minerals refined | 10 447 |
Materials collected | 25 119 |
Exploration |
|
Systems visited | 16 119 |
Profits from exploration | 1 691 601 173 cr |
Level 2 detailed scans | 20 432 |
Level 3 detailed scans | 37 046 |
Highest payout | 61 625 364 cr |
Total hyperspace distance | 844 394 ly |
Total hyperspace jumps | 24 521 |
Max distance from start | 29 782,37 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 27 764,38 ly |
Approximate time played | 23W 1D 17H 51M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 20 |
Total delivered | 24 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 352 826 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 263 |
Grade 1 upgrades generated | 1 233 |
Grade 2 upgrades generated | 830 |
Grade 3 upgrades generated | 1 007 |
Grade 4 upgrades generated | 835 |
Grade 5 upgrades generated | 358 |
Crew |
|
Crew credits earned | 2 331 301 307 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 1M 20S |
Time in gunner role | 3H 12M 52S |
Time in fighter con role | 9M 26S |
Total credits accrued | 7 213 635 cr |
Total fines accrued | 828 065 cr |