CMDR D'ko profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 33 239 039 480 cr |
Credits spent on ships | 1 433 868 942 cr |
Credits spent on outfitting | 3 337 289 000 cr |
Credits spent on repairs | 10 273 888 cr |
Credits spent on fuel | 316 708 cr |
Credits spent on munitions | 961 789 cr |
Insurance claims | 5 |
Total claim costs | 49 078 727 cr |
Combat |
|
Bounties claimed | 3 128 |
Profit from bounties | 240 658 144 cr |
Combat bonds | 133 |
Profit from combat bonds | 31 937 576 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 13 |
Lifetime fines value | 908 087 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 000 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 33 505 cr |
Commodities smuggled | 2 |
Average profit | 16 753 cr |
Highest single transaction | 33 007 cr |
Trading |
|
Market network | 116 |
Trading profit | 3 425 180 746 cr |
Commodities traded | 202 059 |
Average profit | 6 961 749 cr |
Highest single transaction | 118 015 920 cr |
Mining |
|
Profits from mining | 70 085 388 cr |
Minerals refined | 1 028 |
Materials collected | 22 176 |
Exploration |
|
Systems visited | 4 790 |
Profits from exploration | 2 433 424 968 cr |
Level 2 detailed scans | 43 187 |
Level 3 detailed scans | 43 187 |
Highest payout | 35 271 572 cr |
Total hyperspace distance | 206 400 ly |
Total hyperspace jumps | 5 990 |
Max distance from start | 21 906,47 ly |
Max distance from Sol | 22 121,26 ly |
Max distance from Colonia | 34 245,46 ly |
Approximate time played | 11W 1D 20H 10M |
Passengers |
|
Total bulk passengers delivered | 6 308 |
Total VIPs delivered | 84 |
Total delivered | 6 392 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 93 |
Total profit | 2 360 062 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 093 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 460 |
Grade 3 upgrades generated | 572 |
Grade 4 upgrades generated | 707 |
Grade 5 upgrades generated | 990 |
Crew |
|
Crew credits earned | 1 589 309 774 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |