CMDR PMZ profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 726 315 415 cr |
Credits spent on ships | 126 285 861 cr |
Credits spent on outfitting | 332 431 349 cr |
Credits spent on repairs | 2 003 626 cr |
Credits spent on fuel | 197 956 cr |
Credits spent on munitions | 414 951 cr |
Insurance claims | 13 |
Total claim costs | 2 784 740 cr |
Combat |
|
Bounties claimed | 4 337 |
Profit from bounties | 176 504 136 cr |
Combat bonds | 13 |
Profit from combat bonds | 240 000 cr |
Assassinations | 35 |
Profit from assassinations | 881 748 cr |
Highest single reward | 612 212 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 55 447 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 45 625 cr |
Highest bounty issued | 9 555 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 57 223 cr |
Commodities smuggled | 1 026 |
Average profit | 4 769 cr |
Highest single transaction | 16 744 cr |
Trading |
|
Market network | 45 |
Trading profit | 7 558 945 cr |
Commodities traded | 10 764 |
Average profit | 42 466 cr |
Highest single transaction | 334 584 cr |
Mining |
|
Profits from mining | 112 474 cr |
Minerals refined | 73 |
Materials collected | 2 366 |
Exploration |
|
Systems visited | 10 763 |
Profits from exploration | 762 784 383 cr |
Level 2 detailed scans | 13 139 |
Level 3 detailed scans | 29 310 |
Highest payout | 7 353 614 cr |
Total hyperspace distance | 364 495 ly |
Total hyperspace jumps | 12 311 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 4W 4D 12H 48M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 240 |
Total delivered | 2 240 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 662 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 20 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 929 823 cr |
Crew hired | 3 |
Crew fired | 3 |