CMDR GrandpaBlimp profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33 294 026 365 cr |
Credits spent on ships | 1 164 979 486 cr |
Credits spent on outfitting | 4 042 102 046 cr |
Credits spent on repairs | 170 792 610 cr |
Credits spent on fuel | 1 389 395 cr |
Credits spent on munitions | 6 521 932 cr |
Insurance claims | 61 |
Total claim costs | 449 452 881 cr |
Combat |
|
Bounties claimed | 10 296 |
Profit from bounties | 2 588 704 305 cr |
Combat bonds | 10 256 |
Profit from combat bonds | 8 504 724 569 cr |
Assassinations | 88 |
Profit from assassinations | 77 889 021 cr |
Highest single reward | 1 375 161 cr |
Skimmers killed | 223 |
Crime |
|
Fines issued | 411 |
Lifetime fines value | 2 224 127 cr |
Bounties received/earned | 351 |
Lifetime bounty value | 511 280 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 32 601 554 cr |
Commodities smuggled | 996 |
Average profit | 1 018 799 cr |
Highest single transaction | 32 038 960 cr |
Trading |
|
Market network | 185 |
Trading profit | 16 921 249 915 cr |
Commodities traded | 457 258 |
Average profit | 5 409 607 cr |
Highest single transaction | 1 625 753 312 cr |
Mining |
|
Profits from mining | 25 287 116 283 cr |
Minerals refined | 1 906 |
Materials collected | 25 882 |
Exploration |
|
Systems visited | 7 804 |
Profits from exploration | 2 062 584 784 cr |
Level 2 detailed scans | 47 788 |
Level 3 detailed scans | 47 788 |
Highest payout | 20 331 133 cr |
Total hyperspace distance | 480 523 ly |
Total hyperspace jumps | 14 962 |
Max distance from start | 37 725,14 ly |
Max distance from Sol | 37 750,69 ly |
Max distance from Colonia | 42 153,42 ly |
Approximate time played | 22W 4D 3H 8M |
Passengers |
|
Total bulk passengers delivered | 9 696 |
Total VIPs delivered | 753 |
Total delivered | 10 449 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 243 |
Total profit | 2 304 555 cr |
Total rescue transactions | 72 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 622 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 628 |
Grade 3 upgrades generated | 783 |
Grade 4 upgrades generated | 882 |
Grade 5 upgrades generated | 838 |
Crew |
|
Crew credits earned | 2 169 316 224 cr |
Crew hired | 16 |
Crew fired | 16 |
Multi-Crew |
|
Total time in multi-crew | 2D 3H 15M 44S |
Time in gunner role | 3H 2M 51S |
Time in fighter con role | 12M 51S |
Total credits accrued | 14 760 cr |