CMDR GoI_Kobayashi profile
(Python Mk II)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 12 091 970 856 cr |
Credits spent on ships | 3 925 989 818 cr |
Credits spent on outfitting | 6 065 101 237 cr |
Credits spent on repairs | 14 524 206 cr |
Credits spent on fuel | 411 827 cr |
Credits spent on munitions | 6 723 143 cr |
Insurance claims | 37 |
Total claim costs | 290 536 877 cr |
Combat |
|
Bounties claimed | 3 250 |
Profit from bounties | 731 279 126 cr |
Combat bonds | 2 068 |
Profit from combat bonds | 279 653 848 cr |
Assassinations | 131 |
Profit from assassinations | 99 768 877 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 72 |
Crime |
|
Fines issued | 283 |
Lifetime fines value | 4 396 997 cr |
Bounties received/earned | 1 334 |
Lifetime bounty value | 10 540 900 cr |
Highest bounty issued | 1 546 500 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 109 628 cr |
Commodities smuggled | 42 |
Average profit | 8 433 cr |
Highest single transaction | 30 180 cr |
Trading |
|
Market network | 85 |
Trading profit | 2 083 929 178 cr |
Commodities traded | 74 962 |
Average profit | 3 078 182 cr |
Highest single transaction | 160 162 596 cr |
Mining |
|
Profits from mining | 2 541 874 429 cr |
Minerals refined | 13 167 |
Materials collected | 21 833 |
Exploration |
|
Systems visited | 5 388 |
Profits from exploration | 819 649 379 cr |
Level 2 detailed scans | 30 935 |
Level 3 detailed scans | 30 935 |
Highest payout | 16 446 994 cr |
Total hyperspace distance | 380 739 ly |
Total hyperspace jumps | 7 450 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 496,94 ly |
Approximate time played | 10W 2D 11H 21M |
Passengers |
|
Total bulk passengers delivered | 2 119 |
Total VIPs delivered | 69 |
Total delivered | 2 188 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 61 |
Total profit | 1 506 419 cr |
Total rescue transactions | 19 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 2 739 |
Grade 1 upgrades generated | 559 |
Grade 2 upgrades generated | 567 |
Grade 3 upgrades generated | 753 |
Grade 4 upgrades generated | 560 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 334 515 024 cr |
Crew hired | 16 |
Crew fired | 15 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 8H 28M 17S |
Time in gunner role | 57S |
Time in fighter con role | 55M 17S |
Total credits accrued | 4 793 975 cr |