CMDR CMDR SUPREME! profile
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 11 550 612 803 cr |
Credits spent on ships | 1 343 421 263 cr |
Credits spent on outfitting | 2 095 616 595 cr |
Credits spent on repairs | 7 923 591 cr |
Credits spent on fuel | 280 653 cr |
Credits spent on munitions | 466 209 cr |
Insurance claims | 27 |
Total claim costs | 138 578 670 cr |
Combat |
|
Bounties claimed | 143 |
Profit from bounties | 16 185 375 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 438 432 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 372 752 cr |
Bounties received/earned | 12 |
Lifetime bounty value | 54 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 23 150 cr |
Commodities smuggled | 8 |
Average profit | 3 858 cr |
Highest single transaction | 11 124 cr |
Trading |
|
Market network | 59 |
Trading profit | −24 825 919 cr |
Commodities traded | 32 479 |
Average profit | −124 130 cr |
Highest single transaction | 12 430 560 cr |
Mining |
|
Profits from mining | 6 086 748 134 cr |
Minerals refined | 527 |
Materials collected | 4 811 |
Exploration |
|
Systems visited | 1 977 |
Profits from exploration | 48 422 352 cr |
Level 2 detailed scans | 1 829 |
Level 3 detailed scans | 1 829 |
Highest payout | 3 332 078 cr |
Total hyperspace distance | 182 181 ly |
Total hyperspace jumps | 3 298 |
Max distance from start | 59 049,44 ly |
Max distance from Sol | 53 191,90 ly |
Max distance from Colonia | 34 487,20 ly |
Approximate time played | 44W 5D 21H 34M |
Passengers |
|
Total bulk passengers delivered | 598 |
Total VIPs delivered | 2 087 |
Total delivered | 2 685 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 818 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 520 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 122 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 52 |
Crew |
|
Crew credits earned | 163 526 709 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 56M 56S |