CMDR Scotsman84 profile
(Federal Corvette)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 18 221 665 303 cr |
Credits spent on ships | 1 480 569 722 cr |
Credits spent on outfitting | 4 833 785 159 cr |
Credits spent on repairs | 31 935 266 cr |
Credits spent on fuel | 1 351 751 cr |
Credits spent on munitions | 3 519 241 cr |
Insurance claims | 189 |
Total claim costs | 482 234 408 cr |
Combat |
|
Bounties claimed | 7 849 |
Profit from bounties | 477 677 858 cr |
Combat bonds | 520 |
Profit from combat bonds | 17 634 139 cr |
Assassinations | 16 |
Profit from assassinations | 17 746 259 cr |
Highest single reward | 921 251 cr |
Skimmers killed | 1 140 |
Crime |
|
Fines issued | 708 |
Lifetime fines value | 2 178 488 cr |
Bounties received/earned | 4 462 |
Lifetime bounty value | 9 894 335 cr |
Highest bounty issued | 379 200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 126 747 cr |
Commodities smuggled | 6 |
Average profit | 21 125 cr |
Highest single transaction | 89 142 cr |
Trading |
|
Market network | 94 |
Trading profit | 3 855 669 554 cr |
Commodities traded | 39 145 |
Average profit | 6 208 808 cr |
Highest single transaction | 439 863 165 cr |
Mining |
|
Profits from mining | 2 695 268 225 cr |
Minerals refined | 3 436 |
Materials collected | 20 594 |
Exploration |
|
Systems visited | 5 300 |
Profits from exploration | 65 219 100 cr |
Level 2 detailed scans | 3 901 |
Level 3 detailed scans | 3 810 |
Highest payout | 3 120 152 cr |
Total hyperspace distance | 218 021 ly |
Total hyperspace jumps | 9 489 |
Max distance from start | 7 100,43 ly |
Max distance from Sol | 7 120,28 ly |
Max distance from Colonia | 23 641,08 ly |
Approximate time played | 13W 3D 10H 12M |
Passengers |
|
Total bulk passengers delivered | 748 |
Total VIPs delivered | 12 933 |
Total delivered | 13 681 |
Total ejected | 47 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 878 |
Grade 1 upgrades generated | 332 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 366 |
Grade 4 upgrades generated | 361 |
Grade 5 upgrades generated | 635 |
Crew |
|
Crew credits earned | 5 352 305 764 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 8H 49M 30S |
Time in gunner role | 1H 45M 25S |
Time in fighter con role | 34M 1S |
Total credits accrued | 216 634 cr |