CMDR Arbitek profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 33 262 202 085 cr |
Credits spent on ships | 1 275 903 794 cr |
Credits spent on outfitting | 2 205 231 664 cr |
Credits spent on repairs | 1 430 643 cr |
Credits spent on fuel | 232 687 cr |
Credits spent on munitions | 35 527 cr |
Insurance claims | 1 |
Total claim costs | 5 050 225 cr |
Combat |
|
Bounties claimed | 148 |
Profit from bounties | 20 261 504 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 188 580 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 19 |
Lifetime fines value | 4 144 849 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 946 cr |
Commodities smuggled | 5 |
Average profit | 1 789 cr |
Highest single transaction | 2 082 cr |
Trading |
|
Market network | 63 |
Trading profit | 26 315 229 574 cr |
Commodities traded | 171 747 |
Average profit | 69 068 844 cr |
Highest single transaction | 432 000 000 cr |
Mining |
|
Profits from mining | 4 266 045 528 cr |
Minerals refined | 5 098 |
Materials collected | 9 915 |
Exploration |
|
Systems visited | 4 054 |
Profits from exploration | 3 292 918 452 cr |
Level 2 detailed scans | 35 836 |
Level 3 detailed scans | 35 836 |
Highest payout | 54 137 654 cr |
Total hyperspace distance | 173 467 ly |
Total hyperspace jumps | 4 919 |
Max distance from start | 27 255,62 ly |
Approximate time played | 5W 2D 2H 27M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 125 |
Total delivered | 125 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 598 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 786 |
Grade 1 upgrades generated | 176 |
Grade 2 upgrades generated | 142 |
Grade 3 upgrades generated | 167 |
Grade 4 upgrades generated | 153 |
Grade 5 upgrades generated | 148 |
Multi-Crew |
|
Total time in multi-crew | 2H 29M 1S |