CMDR Archey profile
(Krait Phantom)
Federation: Petty Officer
Empire: Squire
Balance |
|
---|---|
Current assets | 1 298 562 263 cr |
Credits spent on ships | 237 921 691 cr |
Credits spent on outfitting | 213 444 543 cr |
Credits spent on repairs | 350 415 cr |
Credits spent on fuel | 80 475 cr |
Credits spent on munitions | 83 481 cr |
Insurance claims | 7 |
Total claim costs | 13 634 048 cr |
Combat |
|
Bounties claimed | 236 |
Profit from bounties | 23 960 278 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 1 700 cr |
Bounties received/earned | 1 |
Lifetime bounty value | 400 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 51 |
Trading profit | 242 440 228 cr |
Commodities traded | 3 556 |
Average profit | 1 908 978 cr |
Highest single transaction | 48 441 600 cr |
Mining |
|
Profits from mining | 240 386 871 cr |
Minerals refined | 901 |
Materials collected | 4 340 |
Exploration |
|
Systems visited | 3 098 |
Profits from exploration | 300 015 535 cr |
Level 2 detailed scans | 11 234 |
Level 3 detailed scans | 12 759 |
Highest payout | 4 595 937 cr |
Total hyperspace distance | 158 664 ly |
Total hyperspace jumps | 3 557 |
Max distance from start | 41 281,06 ly |
Max distance from Sol | 41 341,32 ly |
Max distance from Colonia | 23 441,50 ly |
Approximate time played | 3W 6H 33M |
Passengers |
|
Total bulk passengers delivered | 430 |
Total VIPs delivered | 94 |
Total delivered | 524 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 135 386 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 516 |
Grade 1 upgrades generated | 334 |
Grade 2 upgrades generated | 70 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 13 |
Multi-Crew |
|
Total time in multi-crew | 23M 13S |