CMDR Psychodaddy profile

Profile
Commander name:
 
 
Member since:
16.3.2023
Distances submitted:
0
 
Systems visited:
9 312
Systems discovered first:
1 746
 
Balance:
55 969 601 038 Cr
Ranks

24%

100%

62%

Mostly Defenceless

7%

Elite III

10%

0%

Federation: Rear Admiral

25%

Empire: King

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 74 466 787 117 cr
Credits spent on ships 1 307 670 233 cr
Credits spent on outfitting 4 644 669 541 cr
Credits spent on repairs 85 880 403 cr
Credits spent on fuel 1 794 402 cr
Credits spent on munitions 9 728 652 cr
Insurance claims 155
Total claim costs 1 521 099 278 cr

Combat

Bounties claimed 6 402
Profit from bounties 1 755 142 329 cr
Combat bonds 8 265
Profit from combat bonds 4 393 028 071 cr
Assassinations 2
Profit from assassinations 2 495 696 cr
Highest single reward 1 625 589 cr
Skimmers killed 485

Crime

Fines issued 192
Lifetime fines value 51 524 433 cr
Bounties received/earned 95
Lifetime bounty value 2 611 550 cr
Highest bounty issued 1 279 800 cr

Smuggling

Black market network 12
Black market profit −4 310 351 181 cr
Commodities smuggled 113 850
Average profit −20 236 391 cr
Highest single transaction 31 013 376 cr

Trading

Market network 181
Trading profit 35 493 130 637 cr
Commodities traded 343 916
Average profit 20 768 362 cr
Highest single transaction 395 123 712 cr

Mining

Profits from mining 25 803 774 699 cr
Minerals refined 848
Materials collected 44 654

Exploration

Systems visited 8 292
Profits from exploration 2 153 596 646 cr
Level 2 detailed scans 84 340
Level 3 detailed scans 84 339
Highest payout 11 769 377 cr
Total hyperspace distance 617 848 ly
Total hyperspace jumps 20 619
Max distance from start 36 364,90 ly
Max distance from Sol 36 348,12 ly
Max distance from Colonia 31 253,88 ly
Approximate time played 26W 4D 21H 49M

Passengers

Total bulk passengers delivered 512
Total VIPs delivered 1 053
Total delivered 1 565
Total ejected 72

Search and Rescue

Total items rescued 105
Total profit 3 239 275 cr
Total rescue transactions 30

Crafting

Number of engineers used 21
Number of upgrades generated 3 825
Grade 1 upgrades generated 466
Grade 2 upgrades generated 522
Grade 3 upgrades generated 710
Grade 4 upgrades generated 866
Grade 5 upgrades generated 1 261

Crew

Crew credits earned 12 937 472 cr
Crew hired 2
Crew fired 2

Multi-Crew

Total time in multi-crew 5H 12M 31S
Time in gunner role 1H 2M 56S
Total credits accrued 9 984 489 cr