CMDR BOOKWURM profile
(Imperial Cutter)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 6 884 285 145 cr |
Credits spent on ships | 2 302 485 868 cr |
Credits spent on outfitting | 4 136 950 441 cr |
Credits spent on repairs | 10 837 367 cr |
Credits spent on fuel | 194 185 cr |
Credits spent on munitions | 697 929 cr |
Insurance claims | 55 |
Total claim costs | 710 404 648 cr |
Combat |
|
Bounties claimed | 1 572 |
Profit from bounties | 191 375 305 cr |
Combat bonds | 95 |
Profit from combat bonds | 6 118 547 cr |
Assassinations | 2 |
Profit from assassinations | 1 822 474 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 150 |
Lifetime fines value | 7 744 164 cr |
Bounties received/earned | 227 |
Lifetime bounty value | 238 700 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 33 964 755 cr |
Commodities smuggled | 2 175 |
Average profit | 8 491 189 cr |
Highest single transaction | 11 988 480 cr |
Trading |
|
Market network | 65 |
Trading profit | 15 957 826 582 cr |
Commodities traded | 174 177 |
Average profit | 47 921 401 cr |
Highest single transaction | 1 212 829 266 cr |
Mining |
|
Profits from mining | 46 630 829 cr |
Minerals refined | 133 |
Materials collected | 6 151 |
Exploration |
|
Systems visited | 1 459 |
Profits from exploration | 45 592 870 cr |
Level 2 detailed scans | 3 332 |
Level 3 detailed scans | 3 332 |
Highest payout | 4 287 100 cr |
Total hyperspace distance | 38 026 ly |
Total hyperspace jumps | 1 932 |
Max distance from start | 25 987,76 ly |
Approximate time played | 15W 2D 18H 27M |
Passengers |
|
Total bulk passengers delivered | 554 |
Total VIPs delivered | 74 |
Total delivered | 628 |
Total ejected | 65 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 695 |
Grade 1 upgrades generated | 302 |
Grade 2 upgrades generated | 174 |
Grade 3 upgrades generated | 165 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 1 118 892 835 cr |
Crew hired | 13 |
Crew fired | 12 |
Crew lost | 31 |
Multi-Crew |
|
Total time in multi-crew | 19H 58M 38S |
Time in gunner role | 18M 52S |