CMDR Cambrai profile
(Krait Mk II)
Federation: Warrant Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 3 434 398 967 cr |
Credits spent on ships | 217 755 902 cr |
Credits spent on outfitting | 329 581 186 cr |
Credits spent on repairs | 629 319 cr |
Credits spent on fuel | 86 583 cr |
Credits spent on munitions | 371 696 cr |
Insurance claims | 26 |
Total claim costs | 13 865 308 cr |
Combat |
|
Bounties claimed | 172 |
Profit from bounties | 20 980 230 cr |
Combat bonds | 42 |
Profit from combat bonds | 2 258 646 cr |
Assassinations | 48 |
Profit from assassinations | 16 479 299 cr |
Highest single reward | 642 792 cr |
Skimmers killed | 26 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 13 056 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 27 200 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 115 695 cr |
Commodities smuggled | 86 |
Average profit | 48 508 cr |
Highest single transaction | 399 078 cr |
Trading |
|
Market network | 53 |
Trading profit | 46 720 349 cr |
Commodities traded | 3 140 |
Average profit | 194 668 cr |
Highest single transaction | 4 256 766 cr |
Mining |
|
Profits from mining | 28 479 484 cr |
Minerals refined | 599 |
Materials collected | 9 253 |
Exploration |
|
Systems visited | 3 516 |
Profits from exploration | 818 002 596 cr |
Level 2 detailed scans | 22 790 |
Level 3 detailed scans | 22 790 |
Highest payout | 12 007 361 cr |
Total hyperspace distance | 211 220 ly |
Total hyperspace jumps | 4 053 |
Max distance from start | 36 764,17 ly |
Max distance from Sol | 36 781,30 ly |
Max distance from Colonia | 22 284,45 ly |
Approximate time played | 3W 3D 17H 2M |
Passengers |
|
Total bulk passengers delivered | 199 |
Total VIPs delivered | 105 |
Total delivered | 304 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1 691 815 cr |
Total rescue transactions | 32 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 705 |
Grade 1 upgrades generated | 207 |
Grade 2 upgrades generated | 219 |
Grade 3 upgrades generated | 123 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 3 115 415 cr |
Crew hired | 5 |
Crew fired | 5 |