CMDR D.COEURL profile
(Imperial Courier)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 346 423 626 cr |
Credits spent on ships | 369 040 573 cr |
Credits spent on outfitting | 468 241 773 cr |
Credits spent on repairs | 4 304 417 cr |
Credits spent on fuel | 110 774 cr |
Credits spent on munitions | 529 092 cr |
Insurance claims | 2 |
Total claim costs | 22 610 899 cr |
Combat |
|
Bounties claimed | 368 |
Profit from bounties | 56 112 386 cr |
Combat bonds | 24 |
Profit from combat bonds | 1 878 882 cr |
Assassinations | 54 |
Profit from assassinations | 10 094 050 cr |
Highest single reward | 1 430 430 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 3 200 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 700 cr |
Highest bounty issued | 400 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 33 |
Trading profit | 871 325 347 cr |
Commodities traded | 29 179 |
Average profit | 4 090 729 cr |
Highest single transaction | 64 004 031 cr |
Mining |
|
Profits from mining | 512 845 512 cr |
Minerals refined | 3 432 |
Materials collected | 4 191 |
Exploration |
|
Systems visited | 1 965 |
Profits from exploration | 162 521 145 cr |
Level 2 detailed scans | 8 139 |
Level 3 detailed scans | 8 139 |
Highest payout | 7 846 848 cr |
Total hyperspace distance | 109 154 ly |
Total hyperspace jumps | 2 528 |
Max distance from start | 25 802,40 ly |
Max distance from Sol | 25 902,52 ly |
Max distance from Colonia | 23 625,01 ly |
Approximate time played | 1W 4D 13H 39M |
Passengers |
|
Total bulk passengers delivered | 77 |
Total VIPs delivered | 243 |
Total delivered | 320 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 163 622 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 248 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 58 |
Grade 4 upgrades generated | 18 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 30 944 763 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 56M 47S |