CMDR probably offline profile
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20 579 886 996 cr |
Credits spent on ships | 1 737 674 178 cr |
Credits spent on outfitting | 4 548 035 528 cr |
Credits spent on repairs | 12 508 053 cr |
Credits spent on fuel | 184 237 cr |
Credits spent on munitions | 536 355 cr |
Insurance claims | 8 |
Total claim costs | 83 812 425 cr |
Combat |
|
Bounties claimed | 2 607 |
Profit from bounties | 493 404 394 cr |
Combat bonds | 764 |
Profit from combat bonds | 326 021 006 cr |
Assassinations | 2 |
Profit from assassinations | 7 742 313 cr |
Highest single reward | 1 998 539 cr |
Skimmers killed | 49 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 4 000 cr |
Bounties received/earned | 25 |
Lifetime bounty value | 19 750 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 95 |
Trading profit | 8 933 081 041 cr |
Commodities traded | 358 069 |
Average profit | 15 428 465 cr |
Highest single transaction | 91 955 164 cr |
Mining |
|
Profits from mining | 989 436 163 cr |
Minerals refined | 7 828 |
Materials collected | 18 333 |
Exploration |
|
Systems visited | 13 411 |
Profits from exploration | 4 311 540 627 cr |
Level 2 detailed scans | 115 443 |
Level 3 detailed scans | 115 443 |
Highest payout | 21 243 645 cr |
Total hyperspace distance | 1 073 053 ly |
Total hyperspace jumps | 14 975 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 9W 5D 11H 13M |
Passengers |
|
Total bulk passengers delivered | 178 |
Total VIPs delivered | 726 |
Total delivered | 904 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 85 |
Total profit | 23 387 145 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 610 |
Grade 1 upgrades generated | 289 |
Grade 2 upgrades generated | 377 |
Grade 3 upgrades generated | 501 |
Grade 4 upgrades generated | 496 |
Grade 5 upgrades generated | 947 |
Crew |
|
Crew credits earned | 348 698 061 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 22M 51S |
Time in fighter con role | 23M 48S |
Total credits accrued | 1 169 076 cr |