CMDR wild__dog profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 824 798 322 cr |
Credits spent on ships | 1 732 748 416 cr |
Credits spent on outfitting | 3 764 358 654 cr |
Credits spent on repairs | 41 291 256 cr |
Credits spent on fuel | 436 952 cr |
Credits spent on munitions | 3 217 234 cr |
Insurance claims | 97 |
Total claim costs | 637 724 344 cr |
Combat |
|
Bounties claimed | 1 393 |
Profit from bounties | 85 269 145 cr |
Combat bonds | 1 553 |
Profit from combat bonds | 1 779 483 453 cr |
Assassinations | 28 |
Profit from assassinations | 21 326 617 cr |
Highest single reward | 318 000 cr |
Skimmers killed | 793 |
Crime |
|
Fines issued | 1 779 |
Lifetime fines value | 1 091 487 515 cr |
Bounties received/earned | 3 574 |
Lifetime bounty value | 15 827 340 cr |
Highest bounty issued | 502 100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 931 319 471 cr |
Commodities smuggled | 104 047 |
Average profit | 1 998 540 cr |
Highest single transaction | 79 151 360 cr |
Trading |
|
Market network | 131 |
Trading profit | 17 380 824 243 cr |
Commodities traded | 61 950 |
Average profit | 25 711 278 cr |
Highest single transaction | 1 292 805 024 cr |
Mining |
|
Profits from mining | 16 701 155 922 cr |
Minerals refined | 8 663 |
Materials collected | 19 292 |
Exploration |
|
Systems visited | 5 800 |
Profits from exploration | 378 244 332 cr |
Level 2 detailed scans | 11 958 |
Level 3 detailed scans | 15 519 |
Highest payout | 7 764 405 cr |
Total hyperspace distance | 318 409 ly |
Total hyperspace jumps | 7 956 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 1D 4H 31M |
Passengers |
|
Total bulk passengers delivered | 1 545 |
Total VIPs delivered | 1 194 |
Total delivered | 2 739 |
Total ejected | 82 |
Search and Rescue |
|
Total items rescued | 49 |
Total profit | 951 897 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 309 |
Grade 1 upgrades generated | 586 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 400 |
Grade 4 upgrades generated | 461 |
Grade 5 upgrades generated | 579 |
Crew |
|
Crew credits earned | 1 458 254 524 cr |
Crew hired | 23 |
Crew fired | 12 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 50S |