CMDR Entropyqueen profile
(Krait Phantom)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 878 102 425 cr |
Credits spent on ships | 321 180 425 cr |
Credits spent on outfitting | 410 607 045 cr |
Credits spent on repairs | 3 150 207 cr |
Credits spent on fuel | 75 328 cr |
Credits spent on munitions | 30 022 cr |
Insurance claims | 22 |
Total claim costs | 67 739 398 cr |
Combat |
|
Bounties claimed | 30 |
Profit from bounties | 2 229 606 cr |
Combat bonds | 59 |
Profit from combat bonds | 3 037 175 cr |
Assassinations | 4 |
Profit from assassinations | 2 157 738 cr |
Highest single reward | 688 455 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 37 |
Lifetime fines value | 79 580 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 4 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 120 469 cr |
Commodities smuggled | 21 |
Average profit | 9 267 cr |
Highest single transaction | 70 740 cr |
Trading |
|
Market network | 42 |
Trading profit | 528 108 032 cr |
Commodities traded | 19 870 |
Average profit | 5 501 125 cr |
Highest single transaction | 27 371 606 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 5 371 |
Exploration |
|
Systems visited | 2 887 |
Profits from exploration | 355 830 835 cr |
Level 2 detailed scans | 18 803 |
Level 3 detailed scans | 18 803 |
Highest payout | 11 824 239 cr |
Total hyperspace distance | 150 161 ly |
Total hyperspace jumps | 3 319 |
Max distance from start | 13 999,06 ly |
Max distance from Sol | 14 039,72 ly |
Max distance from Colonia | 26 028,42 ly |
Approximate time played | 2W 1D 18H 21M |
Passengers |
|
Total bulk passengers delivered | 608 |
Total VIPs delivered | 0 |
Total delivered | 608 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 342 367 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 149 |
Grade 1 upgrades generated | 39 |
Grade 2 upgrades generated | 31 |
Grade 3 upgrades generated | 36 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 11 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 51S |
Time in gunner role | 1M 8S |
Time in fighter con role | 25M 33S |
Total credits accrued | 115 930 cr |