CMDR Xenia Xylo profile
Profile
Distances submitted:
0
Systems visited:
10 125
Systems discovered first:
2 335
Balance:
4 495 582 260 Cr
Ranks
Gladiator
Elite I
Federation: Rear Admiral
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 20 224 064 147 cr |
| Credits spent on ships | 4 912 146 656 cr |
| Credits spent on outfitting | 8 895 602 483 cr |
| Credits spent on repairs | 98 655 579 cr |
| Credits spent on fuel | 1 102 316 cr |
| Credits spent on munitions | 5 182 343 cr |
| Insurance claims | 314 |
| Total claim costs | 1 994 335 293 cr |
Combat |
|
| Bounties claimed | 2 585 |
| Profit from bounties | 622 652 375 cr |
| Combat bonds | 6 074 |
| Profit from combat bonds | 1 894 602 409 cr |
| Assassinations | 593 |
| Profit from assassinations | 743 041 991 cr |
| Highest single reward | 1 590 529 cr |
| Skimmers killed | 54 |
Crime |
|
| Fines issued | 552 |
| Lifetime fines value | 1 265 051 cr |
| Bounties received/earned | 1 041 |
| Lifetime bounty value | 2 051 100 cr |
| Highest bounty issued | 422 300 cr |
Smuggling |
|
| Black market network | 7 |
| Black market profit | 58 820 016 cr |
| Commodities smuggled | 1 106 |
| Average profit | 6 535 557 cr |
| Highest single transaction | 25 157 216 cr |
Trading |
|
| Market network | 87 |
| Trading profit | 4 804 198 444 cr |
| Commodities traded | 144 922 |
| Average profit | 14 558 177 cr |
| Highest single transaction | 399 636 000 cr |
Mining |
|
| Profits from mining | 5 918 852 086 cr |
| Minerals refined | 16 901 |
| Materials collected | 30 440 |
Exploration |
|
| Systems visited | 11 754 |
| Profits from exploration | 1 606 687 659 cr |
| Level 2 detailed scans | 55 631 |
| Level 3 detailed scans | 55 631 |
| Highest payout | 15 756 899 cr |
| Total hyperspace distance | 885 539 ly |
| Total hyperspace jumps | 18 038 |
| Max distance from start | 65 248,48 ly |
| Max distance from Sol | 57 115,91 ly |
| Max distance from Colonia | 42 078,77 ly |
| Approximate time played | 33W 4D 21H 45M |
Search and Rescue |
|
| Total items rescued | 47 |
| Total profit | 1 372 988 cr |
| Total rescue transactions | 17 |
Crafting |
|
| Number of engineers used | 18 |
| Number of upgrades generated | 5 331 |
| Grade 1 upgrades generated | 487 |
| Grade 2 upgrades generated | 730 |
| Grade 3 upgrades generated | 1 050 |
| Grade 4 upgrades generated | 1 317 |
| Grade 5 upgrades generated | 1 747 |
Crew |
|
| Crew credits earned | 551 322 022 cr |
| Crew hired | 34 |
| Crew fired | 33 |
| Crew lost | 9 |
Multi-Crew |
|
| Total time in multi-crew | 11H 20M 52S |
| Time in gunner role | 1M 39S |
| Time in fighter con role | 1M 3S |