CMDR BOOZER154 profile

Profile
Commander name:
Current ship:
Boozer154 [KS1990]
(Krait Phantom)
 
Member since:
28.6.2023
 
Distances submitted:
0
 
Systems visited:
1 689
Systems discovered first:
1 327
 
Balance:
4 412 474 211 Cr
Ranks

8%

53%

28%

Defenceless

8%

Geneticist

13%

0%

Federation: None

100%

Empire: None

100%
Flight log heatmap
Statistics

Balance

Current assets 5 973 783 122 cr
Credits spent on ships 637 828 691 cr
Credits spent on outfitting 1 417 119 003 cr
Credits spent on repairs 2 403 052 cr
Credits spent on fuel 57 800 cr
Credits spent on munitions 65 027 cr
Insurance claims 14
Total claim costs 74 647 040 cr

Combat

Bounties claimed 22
Profit from bounties 4 699 104 cr
Combat bonds 11
Profit from combat bonds 745 000 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 744 737 cr
Skimmers killed 6

Crime

Fines issued 10
Lifetime fines value 2 700 cr
Bounties received/earned 9
Lifetime bounty value 4 600 cr
Highest bounty issued 1 000 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 2
Trading profit 121 078 cr
Commodities traded 34
Average profit 60 539 cr
Highest single transaction 121 108 cr

Mining

Profits from mining 0 cr
Minerals refined 0
Materials collected 8 090

Exploration

Systems visited 3 433
Profits from exploration 865 444 722 cr
Level 2 detailed scans 21 922
Level 3 detailed scans 21 922
Highest payout 21 982 521 cr
Total hyperspace distance 186 309 ly
Total hyperspace jumps 3 794
Max distance from start 33 012,82 ly
Max distance from Sol 32 948,79 ly
Max distance from Colonia 43 087,42 ly
Approximate time played 3W 2D 10H 24M

Passengers

Total bulk passengers delivered 26
Total VIPs delivered 595
Total delivered 621
Total ejected 16

Search and Rescue

Total items rescued 4
Total profit 121 108 cr
Total rescue transactions 1

Crafting

Number of engineers used 6
Number of upgrades generated 301
Grade 1 upgrades generated 73
Grade 2 upgrades generated 54
Grade 3 upgrades generated 89
Grade 4 upgrades generated 31
Grade 5 upgrades generated 54

Crew

Crew credits earned 520 887 cr
Crew hired 2
Crew fired 2
Crew lost 2

Multi-Crew

Total time in multi-crew 32M 3S
Time in gunner role 6M 31S