CMDR DeckardJansen profile
Profile

Commander name:
Current ship:
Corvus rufus [DE-02M]
(Mandalay)
(Mandalay)
Member since:
5.7.2023
Distances submitted:
0
Systems visited:
3 717
Systems discovered first:
2 383
Balance:
6 874 578 536 Cr

Ranks
Defenceless
Elite I
Federation: Recruit
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 12 762 087 012 cr |
Credits spent on ships | 197 037 522 cr |
Credits spent on outfitting | 159 282 528 cr |
Credits spent on repairs | 2 092 570 cr |
Credits spent on fuel | 59 635 cr |
Credits spent on munitions | 11 680 cr |
Insurance claims | 13 |
Total claim costs | 11 487 593 cr |
Combat |
|
Bounties claimed | 8 |
Profit from bounties | 251 762 cr |
Combat bonds | 1 |
Profit from combat bonds | 97 535 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 206 394 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 77 575 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1 400 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 656 966 cr |
Commodities smuggled | 134 |
Average profit | 50 536 cr |
Highest single transaction | 264 256 cr |
Trading |
|
Market network | 74 |
Trading profit | 582 726 501 cr |
Commodities traded | 26 664 |
Average profit | 2 748 710 cr |
Highest single transaction | 22 908 996 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 8 105 |
Exploration |
|
Systems visited | 3 933 |
Profits from exploration | 3 005 666 176 cr |
Level 2 detailed scans | 54 363 |
Level 3 detailed scans | 54 362 |
Highest payout | 18 222 469 cr |
Total hyperspace distance | 173 558 ly |
Total hyperspace jumps | 4 403 |
Max distance from start | 27 398,61 ly |
Max distance from Sol | 27 429,59 ly |
Max distance from Colonia | 22 897,66 ly |
Approximate time played | 6W 2D 23H 41M |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 109 546 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 269 |
Grade 1 upgrades generated | 90 |
Grade 2 upgrades generated | 73 |
Grade 3 upgrades generated | 62 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 15 |