CMDR 1gN0ble profile
Profile

Distances submitted:
0
Systems visited:
1 896
Systems discovered first:
620
Ranks
Mostly Defenceless
Geneticist
Federation: Cadet
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7 856 484 284 cr |
Credits spent on ships | 555 405 315 cr |
Credits spent on outfitting | 1 211 063 811 cr |
Credits spent on repairs | 4 386 374 cr |
Credits spent on fuel | 82 344 cr |
Credits spent on munitions | 664 979 cr |
Insurance claims | 7 |
Total claim costs | 8 103 870 cr |
Combat |
|
Bounties claimed | 365 |
Profit from bounties | 43 256 439 cr |
Combat bonds | 62 |
Profit from combat bonds | 4 683 405 cr |
Assassinations | 5 |
Profit from assassinations | 4 944 812 cr |
Highest single reward | 984 840 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 1 994 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 36 |
Trading profit | 7 285 563 575 cr |
Commodities traded | 174 897 |
Average profit | 20 465 066 cr |
Highest single transaction | 104 942 160 cr |
Mining |
|
Profits from mining | 32 448 021 cr |
Minerals refined | 305 |
Materials collected | 3 274 |
Exploration |
|
Systems visited | 1 984 |
Profits from exploration | 635 800 196 cr |
Level 2 detailed scans | 11 725 |
Level 3 detailed scans | 11 722 |
Highest payout | 21 638 959 cr |
Total hyperspace distance | 137 727 ly |
Total hyperspace jumps | 2 209 |
Max distance from start | 49 351,42 ly |
Max distance from Sol | 49 392,30 ly |
Max distance from Colonia | 42 803,07 ly |
Approximate time played | 3W 2D 17H 45M |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 690 440 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 214 |
Grade 1 upgrades generated | 81 |
Grade 2 upgrades generated | 70 |
Grade 3 upgrades generated | 32 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 2 752 881 998 cr |
Crew hired | 6 |
Crew fired | 6 |
Multi-Crew |
|
Total time in multi-crew | 1H 23M 36S |
Time in fighter con role | 7M 19S |
Total credits accrued | 8 830 080 cr |