CMDR Beaver Man profile
(Anaconda)
Federation: Midshipman
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 499 974 913 cr |
Credits spent on ships | 751 182 294 cr |
Credits spent on outfitting | 870 912 720 cr |
Credits spent on repairs | 1 758 260 cr |
Credits spent on fuel | 151 636 cr |
Credits spent on munitions | 570 819 cr |
Insurance claims | 17 |
Total claim costs | 47 673 553 cr |
Combat |
|
Bounties claimed | 345 |
Profit from bounties | 5 802 590 cr |
Combat bonds | 3 |
Profit from combat bonds | 181 541 cr |
Assassinations | 2 |
Profit from assassinations | 647 476 cr |
Highest single reward | 148 820 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 96 |
Lifetime fines value | 5 440 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 12 650 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 97 |
Trading profit | 950 894 759 cr |
Commodities traded | 40 914 |
Average profit | 1 764 183 cr |
Highest single transaction | 167 572 029 cr |
Mining |
|
Profits from mining | 913 907 731 cr |
Minerals refined | 584 |
Materials collected | 3 015 |
Exploration |
|
Systems visited | 5 142 |
Profits from exploration | 108 620 508 cr |
Level 2 detailed scans | 2 351 |
Level 3 detailed scans | 7 924 |
Highest payout | 4 411 990 cr |
Total hyperspace distance | 170 182 ly |
Total hyperspace jumps | 6 104 |
Max distance from start | 18 898,54 ly |
Max distance from Sol | 18 955,08 ly |
Max distance from Colonia | 28 589,94 ly |
Approximate time played | 2W 6D 18H 5M |
Passengers |
|
Total bulk passengers delivered | 7 187 |
Total VIPs delivered | 168 |
Total delivered | 7 355 |
Total ejected | 28 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 236 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 24 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 2S |
Time in gunner role | 56M 18S |
Time in fighter con role | 29M 51S |
Total credits accrued | 125 024 cr |
Total fines accrued | 400 cr |