CMDR Swimmer profile
(Anaconda)
Federation: Recruit
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 588 332 056 cr |
Credits spent on ships | 173 861 872 cr |
Credits spent on outfitting | 305 975 357 cr |
Credits spent on repairs | 6 915 107 cr |
Credits spent on fuel | 65 430 cr |
Credits spent on munitions | 276 799 cr |
Insurance claims | 6 |
Total claim costs | 28 830 476 cr |
Combat |
|
Bounties claimed | 1 042 |
Profit from bounties | 35 692 121 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 222 339 cr |
Skimmers killed | 17 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 118 744 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 7 110 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 238 cr |
Commodities smuggled | 38 |
Average profit | 648 cr |
Highest single transaction | 1 470 cr |
Trading |
|
Market network | 53 |
Trading profit | 436 553 774 cr |
Commodities traded | 6 567 |
Average profit | 2 411 899 cr |
Highest single transaction | 144 409 299 cr |
Mining |
|
Profits from mining | 364 917 409 cr |
Minerals refined | 268 |
Materials collected | 2 703 |
Exploration |
|
Systems visited | 5 306 |
Profits from exploration | 649 562 468 cr |
Level 2 detailed scans | 4 930 |
Level 3 detailed scans | 14 021 |
Highest payout | 9 105 716 cr |
Total hyperspace distance | 374 479 ly |
Total hyperspace jumps | 5 670 |
Max distance from start | 65 457,96 ly |
Max distance from Sol | 65 514,79 ly |
Max distance from Colonia | 46 495,42 ly |
Approximate time played | 2W 10H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 62 |
Total delivered | 62 |
Total ejected | 15 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 251 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 3 |
Grade 3 upgrades generated | 22 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 9 580 840 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 13H 9M 54S |
Time in gunner role | 1H 40M 57S |
Time in fighter con role | 1H 9M 5S |
Total credits accrued | 1 473 240 cr |